39 #define G4FTFModel_h 1    99                                      G4int& residualMassNumber, 
G4int& residualCharge );
   110                                       const G4int numberOfInvolvedNucleons,
   118                             const G4int numberOfInvolvedNucleons, 
G4Nucleon* involvedNucleons[],
   125                                const G4int numberOfInvolvedNucleons, 
 G4ElasticHNScattering * theElastic
 
std::vector< G4ExcitedString * > G4ExcitedStringVector
 
G4FTFModel(const G4String &modelName="FTF")
 
G4V3DNucleus * GetWoundedNucleus() const
 
G4ThreeVector GaussianPt(G4double AveragePt2, G4double maxPtSquare) const
 
G4bool AdjustNucleons(G4VSplitableHadron *SelectedAntiBaryon, G4Nucleon *ProjectileNucleon, G4VSplitableHadron *SelectedTargetNucleon, G4Nucleon *TargetNucleon, G4bool Annihilation)
 
G4ReactionProduct theProjectile
 
G4int TargetResidualMassNumber
 
G4FTFParameters * theParameters
 
G4FTFAnnihilation * theAnnihilation
 
G4bool ExciteParticipants()
 
virtual void ModelDescription(std::ostream &) const
 
G4Nucleon * TheInvolvedNucleonsOfTarget[250]
 
const G4FTFModel & operator=(const G4FTFModel &right)
 
std::vector< G4VSplitableHadron *> theAdditionalString
 
G4FTFParticipants theParticipants
 
G4int ProjectileResidualMassNumber
 
G4DiffractiveExcitation * theExcitation
 
G4ExcitedStringVector * BuildStrings()
 
G4bool ComputeNucleusProperties(G4V3DNucleus *nucleus, G4LorentzVector &nucleusMomentum, G4LorentzVector &residualMomentum, G4double &sumMasses, G4double &residualExcitationEnergy, G4double &residualMass, G4int &residualMassNumber, G4int &residualCharge)
 
G4Nucleon * TheInvolvedNucleonsOfProjectile[250]
 
int operator!=(const G4FTFModel &right) const
 
G4V3DNucleus * GetProjectileNucleus() const
 
void Init(const G4Nucleus &aNucleus, const G4DynamicParticle &aProjectile)
 
virtual G4V3DNucleus * GetProjectileNucleus() const
 
G4int ProjectileResidualCharge
 
int operator==(const G4FTFModel &right) const
 
G4bool CheckKinematics(const G4double sValue, const G4double sqrtS, const G4double projectileMass2, const G4double targetMass2, const G4double nucleusY, const G4bool isProjectileNucleus, const G4int numberOfInvolvedNucleons, G4Nucleon *involvedNucleons[], G4double &targetWminus, G4double &projectileWplus, G4bool &success)
 
G4int NumberOfInvolvedNucleonsOfProjectile
 
void StoreInvolvedNucleon()
 
G4bool SamplingNucleonKinematics(G4double averagePt2, const G4double maxPt2, G4double dCor, G4V3DNucleus *nucleus, const G4LorentzVector &pResidual, const G4double residualMass, const G4int residualMassNumber, const G4int numberOfInvolvedNucleons, G4Nucleon *involvedNucleons[], G4double &mass2)
 
G4bool GenerateDeltaIsobar(const G4double sqrtS, const G4int numberOfInvolvedNucleons, G4Nucleon *involvedNucleons[], G4double &sumMasses)
 
G4bool FinalizeKinematics(const G4double w, const G4bool isProjectileNucleus, const G4LorentzRotation &boostFromCmsToLab, const G4double residualMass, const G4int residualMassNumber, const G4int numberOfInvolvedNucleons, G4Nucleon *involvedNucleons[], G4LorentzVector &residual4Momentum)
 
G4int TargetResidualCharge
 
G4V3DNucleus * GetTargetNucleus() const
 
G4LorentzVector TargetResidual4Momentum
 
virtual G4V3DNucleus * GetWoundedNucleus() const
 
G4LorentzVector ProjectileResidual4Momentum
 
G4double ProjectileResidualExcitationEnergy
 
G4ExcitedStringVector * GetStrings()
 
G4int NumberOfInvolvedNucleonsOfTarget
 
G4double TargetResidualExcitationEnergy