29 #if !defined G4_FR_FEATURES_HH 30 #define G4_FR_FEATURES_HH 34 \n Features: exact hidden line, hidden surface algorithms.\ 35 \n high (unlimited) resolution.\ 36 \n renders to PostScript for viewing and/or hardcopy.\ 38 \n off-line rendering.\ 39 \n graphical user interface.\ 40 \n connection via TCP/IP socket or named pipe Fukui Renderer DAWN.\ 41 \n Disadvantages: compute intensive, takes time (use a fast graphics\ 42 \n system, such as OpenGL, to select view, then copy\ 43 \n to this renderer - /vis~/copy/view, /vis~/set/view).";
47 \n Features: exact hidden line, hidden surface algorithms.\ 48 \n high (unlimited) resolution.\ 49 \n renders to PostScript for viewing and/or hardcopy.\ 51 \n off-line rendering.\ 52 \n graphical user interface.\ 53 \n connection via g4.prim file to Fukui Renderer DAWN,\ 54 \n DAVID (DAwn's Visual Intersection Debugger, etc.\ 55 \n Disadvantages: compute intensive, takes time (use a fast graphics\ 56 \n system, such as OpenGL, to select view, then copy\ 57 \n to this renderer - /vis~/copy/view, /vis~/set/view).";
const char FR_DAWNFILE_FEATURES[]
const char FR_DAWN_FEATURES[]