69   if( vecV.
mag() < kCarTolerance )
    86   if( mom.
mag() > 0. ) {
   108   fV = posv.
dot( vecV );
   109   fW = posv.
dot( vecW );
   120   out << 
" InvP= " << tp.
fInvP << 
" PV= " << tp.
fPV   121       << 
" PW= " << tp.
fPW << 
" V= " << tp.
fV << 
" W= " << tp.
fW << 
G4endl;
   122   out << 
" vectorV direction= " << tp.
fVectorV 
Normal3D< T > normal() const
 
HepGeom::Vector3D< G4double > G4Vector3D
 
G4double GetSurfaceTolerance() const
 
void SetParameters(const G4Point3D &pos, const G4Vector3D &mom, const G4Vector3D &vecV, const G4Vector3D &vecW)
 
Hep3Vector cross(const Hep3Vector &) const
 
double dot(const Hep3Vector &) const
 
G4ErrorSurfaceTrajParam()
 
friend std::ostream & operator<<(std::ostream &, const G4ErrorSurfaceTrajParam &ts)
 
static const G4double pos
 
static G4GeometryTolerance * GetInstance()