G4SPSPosDistribution * GetPosDist() const
 
void GeneratePrimaryVertex(G4Event *)
 
G4SPSEneDistribution * GetEneDist() const
 
void SetParticleDefinition(G4ParticleDefinition *aParticleDefinition)
 
G4SPSAngDistribution * GetAngDist() const
 
G4SingleParticleSource * GetCurrentSource() const