44 #include <G4ParticleChange.hh>    51 #include <G4TrackStatus.hh>    90     if ( numberOfElements > 1 )
    93                   "material is more than 1.\n              Only the first "    94                   "element will be chosen for target nucleus" << 
G4endl;
   110                                              const G4Track &  
track )
   125     for ( 
G4int  i( 0 ); i < numberOfSecondaries; ++i )
   129             time = track.GetGlobalTime();
   131         G4Track *  newTrack( 
new G4Track(
   133                              time, track.GetPosition() ) );
   135         G4double   newWeight( track.GetWeight() *
   137         newTrack->SetWeight( newWeight );
   138         newTrack->SetTouchableHandle( track.GetTouchableHandle() );
   142     hadFinalState->
Clear();
   149     G4TrackStatus  trackStatus( track.GetTrackStatus() );
   151     if ( trackStatus != fAlive && trackStatus != fSuspend )
   180                                                 track.GetUserInformation() ) );
   186                 static_cast< CexmcIncidentParticleTrackInfo * >( trackInfo ) );
   204     if ( ! incidentParticle )
   207     return particle == *incidentParticle;
 G4VParticleChange * PostStepDoIt(const G4Track &track, const G4Step &step)
 
G4HadronicInteraction * interaction
 
void SetNeedsTrackLengthResampling(G4bool on=true)
 
G4int GetNumberOfSecondaries() const
 
G4HadSecondary * GetSecondary(size_t i)
 
G4int GetFirstIsotope(G4int Z)
 
CexmcHadronicProcess(const G4String &name=CexmcStudiedProcessLastName)
 
G4double GetEnergyChange() const
 
G4double GetWeight() const
 
void FillTotalResult(G4HadFinalState *hadFinalState, const G4Track &track)
 
void RegisterProductionModel(CexmcProductionModel *model)
 
void RegisterMe(G4HadronicInteraction *a)
 
G4HadFinalStateStatus GetStatusChange() const
 
G4bool IsApplicable(const G4ParticleDefinition &particle)
 
G4double GetLocalEnergyDeposit() const
 
G4GLOB_DLL std::ostream G4cout
 
G4ParticleDefinition * GetIncidentParticle(void) const
 
CexmcProductionModel * productionModel
 
const G4Element * GetElement(G4int iel) const
 
void CalculateTargetNucleus(const G4Material *material)
 
G4int GetIsotopeNucleonCount(G4int number)
 
G4DynamicParticle * GetParticle()
 
size_t GetNumberOfElements() const
 
G4ParticleChange * theTotalResult
 
void SetParameters(const G4double A, const G4double Z)
 
virtual G4int GetTypeInfo(void) const
 
virtual G4HadFinalState * ApplyYourself(const G4HadProjectile &aTrack, G4Nucleus &targetNucleus)=0