113   {
if (rth1 > 0.0 && rth1 <= 1.0) 
rth = rth1;}
 
  137     if (
rP-
rT<=
r && 
r<=
rP+
rT) valueP = 0.125*
R*
U*
S - 0.125*(0.5*std::sqrt(
n/
m)*
U-
 
  139     else                      valueP = (std::sqrt(1.0-m*m)/
n-1.0)*std::sqrt(1.0-
b*
b/
n/
n);
 
  142   if (!(valueP <= 1.0 && valueP>= -1.0))
 
  144     if (valueP > 1.0) valueP =  1.0;
 
  163     if (
rT-
rP<=
r && 
r<=
rT+
rP) valueF = 0.75*
R*
S - 0.125*(3.0*
R-1.0)*
T;
 
  168     if (
rP-
rT<=
r && 
r<=
rP+
rT) valueF = 0.75*
R*
S - 0.125*(3.0*std::sqrt(
n/
m)-
 
  173   if (!(valueF <= 1.0 && valueF>= 0.0))
 
  175     if (valueF > 1.0) valueF = 1.0;
 
  194     if      (
AP < 12.0)  omega = 1500.0;
 
  195     else if (
AP <= 16.0) omega = 1500.0 - 320.0*(
AP-12.0);
 
  196     Es *= 1.0 + F1*(5.0+omega*F1*F1);
 
  201   else if (Es > 
B * 
AP)
 
  226     if      (
AT < 12.0)  omega = 1500.0;
 
  227     else if (
AT <= 16.0) omega = 1500.0 - 320.0*(
AT-12.0);
 
  228     Es *= 1.0 + F1*(5.0+omega*F1*F1);
 
  233   else if (Es > 
B * 
AT)
 
  236   delete revAbrasionGeometry;
 
G4double GetExcitationEnergyOfTarget()
 
static G4Pow * GetInstance()
 
G4double powA(G4double A, G4double y) const 
 
G4NuclearAbrasionGeometry(G4double AP, G4double AT, G4double r)
 
G4double powN(G4double x, G4int n) const 
 
static const G4double * P1[nN]
 
~G4NuclearAbrasionGeometry()
 
G4double GetPeripheralThreshold()
 
G4double A23(G4double A) const 
 
G4double GetExcitationEnergyOfProjectile()
 
void SetPeripheralThreshold(G4double)
 
static const double fermi
 
G4double GetWilsonRadius(G4double A)