Geant4  10.02.p02
exampleB3a.cc
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26 // $Id: exampleB3a.cc 94031 2015-11-05 11:54:38Z ihrivnac $
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30 
31 #ifdef G4MULTITHREADED
32 #include "G4MTRunManager.hh"
33 #else
34 #include "G4RunManager.hh"
35 #endif
36 
37 #include "G4UImanager.hh"
38 
39 #include "Randomize.hh"
40 
41 #include "B3DetectorConstruction.hh"
42 #include "B3PhysicsList.hh"
44 
45 #include "G4VisExecutive.hh"
46 #include "G4UIExecutive.hh"
47 
48 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
49 
50 int main(int argc,char** argv)
51 {
52  // Detect interactive mode (if no arguments) and define UI session
53  //
54  G4UIExecutive* ui = 0;
55  if ( argc == 1 ) {
56  ui = new G4UIExecutive(argc, argv);
57  }
58 
59  // Choose the Random engine
60  //
61  G4Random::setTheEngine(new CLHEP::RanecuEngine);
62 
63  // Construct the default run manager
64  //
65 #ifdef G4MULTITHREADED
66  G4MTRunManager* runManager = new G4MTRunManager;
67 #else
68  G4RunManager* runManager = new G4RunManager;
69 #endif
70 
71  // Set mandatory initialization classes
72  //
74  //
75  runManager->SetUserInitialization(new B3PhysicsList);
76 
77  // Set user action initialization
78  //
80 
81  // Initialize visualization
82  //
83  G4VisManager* visManager = new G4VisExecutive;
84  // G4VisExecutive can take a verbosity argument - see /vis/verbose guidance.
85  // G4VisManager* visManager = new G4VisExecutive("Quiet");
86  visManager->Initialize();
87 
88  // Get the pointer to the User Interface manager
90 
91  // Process macro or start UI session
92  //
93  if ( ! ui ) {
94  // batch mode
95  G4String command = "/control/execute ";
96  G4String fileName = argv[1];
97  UImanager->ApplyCommand(command+fileName);
98  }
99  else {
100  // interactive mode
101  UImanager->ApplyCommand("/control/execute init_vis.mac");
102  ui->SessionStart();
103  delete ui;
104  }
105 
106  // Job termination
107  // Free the store: user actions, physics_list and detector_description are
108  // owned and deleted by the run manager, so they should not be deleted
109  // in the main() program !
110 
111  delete visManager;
112  delete runManager;
113 }
114 
115 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.....
virtual void SetUserInitialization(G4VUserDetectorConstruction *userInit)
int main(int argc, char **argv)
Definition: exampleB3a.cc:50
static G4UImanager * GetUIpointer()
Definition: G4UImanager.cc:58
Definition of the B3aActionInitialization class.
Action initialization class.
Detector construction class to define materials and geometry.
void Initialize()
Modular physics list.
G4int ApplyCommand(const char *aCommand)
Definition: G4UImanager.cc:446