47 #ifndef  G4GlobalFastSimulationManager_hh 
   48 #define  G4GlobalFastSimulationManager_hh 
void RemoveFSMP(G4FastSimulationManagerProcess *)
 
G4FastSimulationVector< G4FastSimulationManagerProcess > fFSMPVector
 
G4FastSimulationMessenger * fTheFastSimulationMessenger
 
void InActivateFastSimulationModel(const G4String &)
 
G4VFastSimulationModel * GetFastSimulationModel(const G4String &modelName, const G4VFastSimulationModel *previousFound=0) const 
 
void ListEnvelopes(const G4String &aName="all", listType aListType=NAMES_ONLY)
 
static G4GlobalFastSimulationManager * GetGlobalFastSimulationManager()
 
G4FastSimulationVector< G4FastSimulationManager > ManagedManagers
 
void RemoveFastSimulationManager(G4FastSimulationManager *)
 
~G4GlobalFastSimulationManager()
 
static G4ThreadLocal G4GlobalFastSimulationManager * fGlobalFastSimulationManager
 
void ActivateFastSimulationModel(const G4String &)
 
static G4GlobalFastSimulationManager * GetInstance()
 
void DisplayRegion(G4Region *motherRegion, G4int depth, std::vector< G4ParticleDefinition * > &particles) const 
 
void FastSimulationNeedsToBeClosed()
 
G4GlobalFastSimulationManager()
 
void AddFastSimulationManager(G4FastSimulationManager *)
 
void AddFSMP(G4FastSimulationManagerProcess *)