78 p4Final *= toLabFrame;
85 finalTracks->push_back(
final);
virtual G4KineticTrackVector * FinalState(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const
virtual const G4ParticleDefinition * GetOutgoingParticle(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const =0
CLHEP::Hep3Vector G4ThreeVector
CLHEP::HepLorentzRotation G4LorentzRotation
const G4ThreeVector & GetPosition() const
G4VAnnihilationCollision()
G4VAngularDistribution * theAngularDistribution
virtual ~G4VAnnihilationCollision()
const G4LorentzVector & Get4Momentum() const
CLHEP::HepLorentzVector G4LorentzVector