Geant4  10.02.p02
G4XXXSceneHandler Class Reference

#include <G4XXXSceneHandler.hh>

+ Inheritance diagram for G4XXXSceneHandler:
+ Collaboration diagram for G4XXXSceneHandler:

Public Member Functions

 G4XXXSceneHandler (G4VGraphicsSystem &system, const G4String &name)
 
virtual ~G4XXXSceneHandler ()
 
void AddPrimitive (const G4Polyline &)
 
void AddPrimitive (const G4Text &)
 
void AddPrimitive (const G4Circle &)
 
void AddPrimitive (const G4Square &)
 
void AddPrimitive (const G4Polyhedron &)
 
void AddPrimitive (const G4Polymarker &polymarker)
 
void AddPrimitive (const G4Scale &scale)
 
- Public Member Functions inherited from G4VSceneHandler
 G4VSceneHandler (G4VGraphicsSystem &system, G4int id, const G4String &name="")
 
virtual ~G4VSceneHandler ()
 
virtual void PreAddSolid (const G4Transform3D &objectTransformation, const G4VisAttributes &)
 
virtual void PostAddSolid ()
 
virtual void AddSolid (const G4Box &)
 
virtual void AddSolid (const G4Cons &)
 
virtual void AddSolid (const G4Tubs &)
 
virtual void AddSolid (const G4Trd &)
 
virtual void AddSolid (const G4Trap &)
 
virtual void AddSolid (const G4Sphere &)
 
virtual void AddSolid (const G4Para &)
 
virtual void AddSolid (const G4Torus &)
 
virtual void AddSolid (const G4Polycone &)
 
virtual void AddSolid (const G4Polyhedra &)
 
virtual void AddSolid (const G4VSolid &)
 
virtual void AddCompound (const G4VTrajectory &)
 
virtual void AddCompound (const G4VHit &)
 
virtual void AddCompound (const G4VDigi &)
 
virtual void AddCompound (const G4THitsMap< G4double > &)
 
virtual void BeginModeling ()
 
virtual void EndModeling ()
 
virtual void BeginPrimitives (const G4Transform3D &objectTransformation)
 
virtual void EndPrimitives ()
 
virtual void BeginPrimitives2D (const G4Transform3D &objectTransformation)
 
virtual void EndPrimitives2D ()
 
virtual const G4VisExtentGetExtent () const
 
const G4StringGetName () const
 
G4int GetSceneHandlerId () const
 
G4int GetViewCount () const
 
G4VGraphicsSystemGetGraphicsSystem () const
 
G4SceneGetScene () const
 
const G4ViewerListGetViewerList () const
 
G4VModelGetModel () const
 
G4VViewerGetCurrentViewer () const
 
G4bool GetMarkForClearingTransientStore () const
 
G4bool IsReadyForTransients () const
 
G4bool GetTransientsDrawnThisEvent () const
 
G4bool GetTransientsDrawnThisRun () const
 
const G4Transform3DGetObjectTransformation () const
 
void SetName (const G4String &)
 
void SetCurrentViewer (G4VViewer *)
 
virtual void SetScene (G4Scene *)
 
G4ViewerListSetViewerList ()
 
void SetModel (G4VModel *)
 
void SetMarkForClearingTransientStore (G4bool)
 
void SetTransientsDrawnThisEvent (G4bool)
 
void SetTransientsDrawnThisRun (G4bool)
 
void SetObjectTransformation (const G4Transform3D &)
 
const G4ColourGetColour (const G4Visible &)
 
const G4ColourGetColor (const G4Visible &)
 
const G4ColourGetTextColour (const G4Text &)
 
const G4ColourGetTextColor (const G4Text &)
 
G4double GetLineWidth (const G4VisAttributes *)
 
G4ViewParameters::DrawingStyle GetDrawingStyle (const G4VisAttributes *)
 
G4bool GetAuxEdgeVisible (const G4VisAttributes *)
 
G4int GetNoOfSides (const G4VisAttributes *)
 
G4double GetMarkerSize (const G4VMarker &, MarkerSizeType &)
 
G4double GetMarkerDiameter (const G4VMarker &, MarkerSizeType &)
 
G4double GetMarkerRadius (const G4VMarker &, MarkerSizeType &)
 
G4ModelingParametersCreateModelingParameters ()
 
void DrawEvent (const G4Event *)
 
void DrawEndOfRunModels ()
 
G4int IncrementViewCount ()
 
virtual void ClearStore ()
 
virtual void ClearTransientStore ()
 
void AddViewerToList (G4VViewer *pView)
 
void RemoveViewerFromList (G4VViewer *pView)
 
- Public Member Functions inherited from G4VGraphicsScene
 G4VGraphicsScene ()
 
virtual ~G4VGraphicsScene ()
 

Static Protected Attributes

static G4int fSceneIdCount = 0
 

Friends

class G4XXXViewer
 

Additional Inherited Members

- Public Types inherited from G4VSceneHandler
enum  MarkerSizeType { world, screen }
 
- Protected Member Functions inherited from G4VSceneHandler
virtual void ProcessScene ()
 
virtual void RequestPrimitives (const G4VSolid &solid)
 
virtual G4VSolidCreateSectionSolid ()
 
virtual G4VSolidCreateCutawaySolid ()
 
void LoadAtts (const G4Visible &, G4AttHolder *)
 
- Protected Attributes inherited from G4VSceneHandler
G4VGraphicsSystemfSystem
 
const G4int fSceneHandlerId
 
G4String fName
 
G4int fViewCount
 
G4ViewerList fViewerList
 
G4VViewerfpViewer
 
G4ScenefpScene
 
G4bool fMarkForClearingTransientStore
 
G4bool fReadyForTransients
 
G4bool fTransientsDrawnThisEvent
 
G4bool fTransientsDrawnThisRun
 
G4bool fProcessingSolid
 
G4bool fProcessing2D
 
G4VModelfpModel
 
G4Transform3D fObjectTransformation
 
G4int fNestingDepth
 
const G4VisAttributesfpVisAttribs
 
const G4Transform3D fIdentityTransformation
 

Detailed Description

Definition at line 41 of file G4XXXSceneHandler.hh.

Constructor & Destructor Documentation

G4XXXSceneHandler::G4XXXSceneHandler ( G4VGraphicsSystem system,
const G4String name 
)

Definition at line 50 of file G4XXXSceneHandler.cc.

G4XXXSceneHandler::~G4XXXSceneHandler ( )
virtual

Definition at line 55 of file G4XXXSceneHandler.cc.

Member Function Documentation

void G4XXXSceneHandler::AddPrimitive ( const G4Polyline )
virtual

Implements G4VSceneHandler.

Definition at line 85 of file G4XXXSceneHandler.cc.

References G4cout, and G4endl.

void G4XXXSceneHandler::AddPrimitive ( const G4Text )
virtual

Implements G4VSceneHandler.

Definition at line 103 of file G4XXXSceneHandler.cc.

References G4cout, and G4endl.

void G4XXXSceneHandler::AddPrimitive ( const G4Circle )
virtual

Implements G4VSceneHandler.

Definition at line 123 of file G4XXXSceneHandler.cc.

References G4cout, G4endl, G4VSceneHandler::GetMarkerSize(), G4VSceneHandler::screen, and G4VSceneHandler::world.

+ Here is the call graph for this function:

void G4XXXSceneHandler::AddPrimitive ( const G4Square )
virtual

Implements G4VSceneHandler.

Definition at line 155 of file G4XXXSceneHandler.cc.

References G4cout, G4endl, G4VSceneHandler::GetMarkerSize(), G4VSceneHandler::screen, and G4VSceneHandler::world.

+ Here is the call graph for this function:

void G4XXXSceneHandler::AddPrimitive ( const G4Polyhedron polyhedron)
virtual

Implements G4VSceneHandler.

Definition at line 187 of file G4XXXSceneHandler.cc.

References G4VSceneHandler::fpViewer, G4cout, G4endl, G4VSceneHandler::GetDrawingStyle(), G4Visible::GetVisAttributes(), G4ViewParameters::hlr, G4ViewParameters::hsr, and G4ViewParameters::wireframe.

+ Here is the call graph for this function:

void G4XXXSceneHandler::AddPrimitive ( const G4Polymarker polymarker)
inlinevirtual

Reimplemented from G4VSceneHandler.

Definition at line 61 of file G4XXXSceneHandler.hh.

References G4VSceneHandler::AddPrimitive().

+ Here is the call graph for this function:

void G4XXXSceneHandler::AddPrimitive ( const G4Scale scale)
inlinevirtual

Reimplemented from G4VSceneHandler.

Definition at line 63 of file G4XXXSceneHandler.hh.

References G4VSceneHandler::AddPrimitive().

+ Here is the call graph for this function:

Friends And Related Function Documentation

friend class G4XXXViewer
friend

Definition at line 43 of file G4XXXSceneHandler.hh.

Member Data Documentation

G4int G4XXXSceneHandler::fSceneIdCount = 0
staticprotected

Definition at line 68 of file G4XXXSceneHandler.hh.


The documentation for this class was generated from the following files: