31 #include "B1DetectorConstruction.hh" 
   32 #include "B1ActionInitialization.hh" 
   34 #ifdef G4MULTITHREADED 
   50 int main(
int argc,
char** argv)
 
   60   G4Random::setTheEngine(
new CLHEP::RanecuEngine);
 
   64 #ifdef G4MULTITHREADED 
   97     G4String command = 
"/control/execute ";
 
  103     UImanager->
ApplyCommand(
"/control/execute init_vis.mac");
 
virtual void SetUserInitialization(G4VUserDetectorConstruction *userInit)
 
Detector construction class to define materials and geometry. 
 
static G4UImanager * GetUIpointer()
 
void SetVerboseLevel(G4int value)
 
Action initialization class. 
 
int main(int argc, char **argv)
 
G4int ApplyCommand(const char *aCommand)