47 #ifndef G4ITReactionChange_H
48 #define G4ITReactionChange_H
144 #endif // G4ITReactionChange_H
G4bool fParticleChangeIsSet
Similar to G4ParticleChange, but deal with two tracks rather than one.
const G4Track * GetTrackA()
G4ITReactionChange()
Default constructor.
std::vector< G4Track * > * fSecondaries
G4int GetNumberOfSecondaries() const
G4bool operator==(const G4ITReactionChange &right) const
G4VParticleChange * GetParticleChange(const G4Track *)
G4ITReactionChange & operator=(const G4ITReactionChange &other)
Assignment operator.
void UpdateStepInfo(G4Step *, G4Step *)
void Initialize(const G4Track &, const G4Track &, G4VParticleChange *particleChangeA=0, G4VParticleChange *particleChangeB=0)
G4Track * GetSecondary(G4int) const
const G4Track * GetTrackB()
std::map< const G4Track *, G4VParticleChange * > fParticleChange
G4int fNumberOfSecondaries
G4bool operator!=(const G4ITReactionChange &right) const
virtual ~G4ITReactionChange()
Default destructor.
G4bool WereParentsKilled() const
std::vector< G4Track * > * GetfSecondary()
void AddSecondary(G4Track *aSecondary)