70   return (
this==&right) ? 1 : 0;
 
   81     if(pVA) attribs = *pVA;
 
virtual void Draw(const G4Circle &, const G4Transform3D &objectTransformation=G4Transform3D())=0
 
void SetColour(const G4Colour &)
 
void SetForceWireframe(G4bool)
 
static G4VVisManager * GetConcreteInstance()
 
void SetForceSolid(G4bool)
 
G4ThreadLocal G4Allocator< Par01CalorimeterHit > * Par01CalorimeterHitAllocator
 
const Par01CalorimeterHit & operator=(const Par01CalorimeterHit &right)
 
const G4VisAttributes * GetVisAttributes() const 
 
const G4LogicalVolume * fLogV
 
G4int operator==(const Par01CalorimeterHit &right) const