30 #ifndef G4VParticipants_h 
   31 #define G4VParticipants_h 1 
virtual ~G4VParticipants()
 
const G4VParticipants & operator=(const G4VParticipants &right)
 
virtual void SetProjectileNucleus(G4V3DNucleus *aNucleus)
 
virtual void SetNucleus(G4V3DNucleus *aNucleus)
 
virtual void Init(G4int theZ, G4int theA)
 
virtual G4V3DNucleus * GetProjectileNucleus() const 
 
virtual G4V3DNucleus * GetWoundedNucleus() const 
 
G4V3DNucleus * theProjectileNucleus
 
G4V3DNucleus * theNucleus
 
virtual void InitProjectileNucleus(G4int theZ, G4int theA)
 
int operator==(const G4VParticipants &right) const 
 
int operator!=(const G4VParticipants &right) const