68    if (
fHalf) { 
if (local.z() >= 0.) Bz = 
fB1; }
 
G4bool IsOutside(G4ThreeVector &local) const 
IsOutside() returns true when outside the solenoid. 
 
CLHEP::Hep3Vector G4ThreeVector
 
Definition of the F04GlobalField class. 
 
Definition of the F04FocusSolenoid class. 
 
G4AffineTransform fGlobal2local
 
Definition of the F04SimpleSolenoid class. 
 
F04FocusSolenoid(G4double, G4double, G4double, G4LogicalVolume *, G4ThreeVector)
Default constructor. 
 
virtual void AddFieldValue(const G4double point[4], G4double field[6]) const 
AddFieldValue() adds the field for this solenoid into field[]. point[] is in global coordinates...