56                                     std::vector<G4Material*>& mat):
 
   58   fdX(voxelSize.x()),fdY(voxelSize.y()),fdZ(voxelSize.
z()),
 
   68     zp = (-fNz+1+2*
iz)*fdZ;
 
   87   if(parentTouch==0) 
return fMat[0]; 
 
   97   if ( ix%2 == 0 && iy%2 == 0 && iz%2 == 0 ) mat = fMat[0];
 
void SetZHalfLength(G4double dz)
CLHEP::Hep3Vector G4ThreeVector
void ComputeTransformation(const G4int no, G4VPhysicalVolume *currentPV) const 
G4Material * GetMaterial(G4int idx) const 
RE02NestedPhantomParameterisation(const G4ThreeVector &voxelSize, G4int nz, std::vector< G4Material * > &mat)
G4Material * ComputeMaterial(G4VPhysicalVolume *currentVol, const G4int repNo, const G4VTouchable *parentTouch=0)
void ComputeDimensions(G4Box &, const G4int, const G4VPhysicalVolume *) const 
std::vector< G4double > fpZ
Definition of the RE02NestedPhantomParameterisation class. 
void SetTranslation(const G4ThreeVector &v)
G4int GetNumberOfMaterials() const 
virtual G4int GetReplicaNumber(G4int depth=0) const 
void SetYHalfLength(G4double dy)
void SetXHalfLength(G4double dx)
std::vector< G4Material * > fMat
~RE02NestedPhantomParameterisation()