33 #ifndef G4PHYSICALVOLUMESEARCHSCENE_HH
34 #define G4PHYSICALVOLUMESEARCHSCENE_HH
48 const G4String& requiredPhysicalVolumeName,
50 G4int verbosity = 99);
54 const std::vector<G4PhysicalVolumeModel::G4PhysicalVolumeNodeID>&
72 std::vector<G4PhysicalVolumeModel::G4PhysicalVolumeNodeID>
G4Transform3D fFoundObjectTransformation
G4VPhysicalVolume * fpFoundPV
G4bool fMultipleOccurrence
G4LogicalVolume * fpFoundLV
G4PhysicalVolumeSearchScene(G4PhysicalVolumeModel *, const G4String &requiredPhysicalVolumeName, G4int requiredCopyNo, G4int verbosity=99)
void ProcessVolume(const G4VSolid &)
std::vector< G4PhysicalVolumeModel::G4PhysicalVolumeNodeID > fFoundFullPVPath
G4int GetFoundDepth() const
G4String fRequiredPhysicalVolumeName
const std::vector< G4PhysicalVolumeModel::G4PhysicalVolumeNodeID > & GetFoundFullPVPath() const
G4VPhysicalVolume * GetFoundVolume() const
virtual ~G4PhysicalVolumeSearchScene()
const G4Transform3D & GetFoundTransformation() const
const G4PhysicalVolumeModel * fpPVModel