29 #ifndef G4CollisionnpElastic_h 
   30 #define G4CollisionnpElastic_h 
virtual G4String GetName() const 
 
G4VCrossSectionSource * crossSectionSource
 
G4bool operator!=(const G4CollisionnpElastic &right) const 
 
std::vector< G4String > colliders2
 
G4bool operator==(const G4CollisionnpElastic &right) const 
 
virtual G4bool IsInCharge(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const 
 
virtual ~G4CollisionnpElastic()
 
std::vector< G4String > colliders1
 
virtual const G4VAngularDistribution * GetAngularDistribution() const 
 
G4VAngularDistribution * angularDistribution
 
G4CollisionnpElastic & operator=(const G4CollisionnpElastic &)
 
virtual const G4VCrossSectionSource * GetCrossSectionSource() const 
 
virtual const std::vector< G4String > & GetListOfColliders(G4int whichOne) const