34 #define INCLXX_IN_GEANT4_MODE 1
38 #ifndef G4INCLPiNToMultiPionsChannel_hh
39 #define G4INCLPiNToMultiPionsChannel_hh 1
void isospinRepartition(G4int ipi)
Channel generates a final state of an avatar.
Singleton for recycling allocation of instances of a given class.
static const G4double angularSlope
Final state of an interaction.
PiNToMultiPionsChannel(const G4int, Particle *, Particle *)
void fillFinalState(FinalState *fs)
INCL_DECLARE_ALLOCATION_POOL(PiNToMultiPionsChannel)
virtual ~PiNToMultiPionsChannel()