void UpdateData(G4int A, G4int Z, G4int index, G4double abundance, G4ParticleDefinition *projectile)
 
G4ParticleHPFinalState ** theFinalStates
 
G4bool Register(G4ParticleHPFinalState *theFS)
 
G4ParticleHPFinalState ** GetFinalStates() const 
 
G4ParticleHPIsoData * theIsotopeWiseData
 
G4String GetFSType() const 
 
void Harmonise(G4ParticleHPVector *&theStore, G4ParticleHPVector *theNew)
 
void Init(G4Element *theElement, const G4String dirName)
 
G4StableIsotopes theStableOnes
 
G4ParticleDefinition * theProjectile
 
G4bool IsActive(G4int isoNumber)
 
G4bool HasAnyData(G4int isoNumber)
 
G4ParticleHPChannel(G4ParticleDefinition *projectile)
 
G4ParticleHPVector * theChannelData
 
G4double GetFSCrossSection(G4double energy, G4int isoNumber)
 
G4ParticleHPVector * theBuffer
 
G4double GetWeightedXsec(G4double energy, G4int isoNumber)
 
G4bool HasFSData(G4int isoNumber)
 
G4bool HasDataInAnyFinalState()
 
G4WendtFissionFragmentGenerator *const wendtFissionGenerator
 
G4double GetXsec(G4double energy)
 
G4HadFinalState * ApplyYourself(const G4HadProjectile &theTrack, G4int isoNumber=-1)