Geant4  10.01.p03
G4TouchableHistory.hh
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27 // $Id: G4TouchableHistory.hh 86527 2014-11-13 15:06:24Z gcosmo $
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29 //
30 // class G4TouchableHistory
31 //
32 // Class description:
33 //
34 // Object representing a touchable detector element, and its history in the
35 // geometrical hierarchy, including its net resultant local->global transform.
36 
37 // History:
38 // - Created. Paul Kent, August 1996
39 // ----------------------------------------------------------------------
40 #ifndef G4TOUCHABLEHISTORY_HH
41 #define G4TOUCHABLEHISTORY_HH
42 
43 #include "G4VTouchable.hh"
44 
45 #include "G4NavigationHistory.hh"
46 #include "G4Allocator.hh"
47 #include "G4LogicalVolume.hh"
48 #include "G4ThreeVector.hh"
49 #include "G4RotationMatrix.hh"
50 
51 #include "geomwdefs.hh"
52 
54 {
55 
56  public: // with description
57 
59  // The default constructor produces a touchable-history of
60  // 'zero-depth', ie an "unphysical" and not very unusable one.
61  // It is for initialisation only.
62 
63  G4TouchableHistory( const G4NavigationHistory& history );
64  // Copy constructor
65 
67  // Destructor
68 
69  inline G4VPhysicalVolume* GetVolume( G4int depth=0 ) const;
70  inline G4VSolid* GetSolid( G4int depth=0 ) const;
71  const G4ThreeVector& GetTranslation( G4int depth=0 ) const;
72  const G4RotationMatrix* GetRotation( G4int depth=0 ) const;
73 
74  inline G4int GetReplicaNumber( G4int depth=0 ) const;
75  inline G4int GetHistoryDepth() const;
76  G4int MoveUpHistory( G4int num_levels = 1 );
77  // Access methods for touchables with history
78 
79  void UpdateYourself( G4VPhysicalVolume* pPhysVol,
80  const G4NavigationHistory* history=0 );
81  // Update methods for touchables with history
82 
83  public: // without description
84 
85  inline const G4NavigationHistory* GetHistory() const;
86  // Should this method be "deprecated" ?
87  // it is used now in G4Navigator::LocateGlobalPointAndSetup
88 
89  inline void *operator new(size_t);
90  inline void operator delete(void *aTH);
91  // Override "new" and "delete" to use "G4Allocator".
92 
93  private:
94 
95  inline G4int CalculateHistoryIndex( G4int stackDepth ) const;
96 
100 };
101 
102 #include "G4TouchableHistory.icc"
103 #endif
G4int GetHistoryDepth() const
CLHEP::Hep3Vector G4ThreeVector
G4VPhysicalVolume * GetVolume(G4int depth=0) const
CLHEP::HepRotation G4RotationMatrix
const G4RotationMatrix * GetRotation(G4int depth=0) const
G4NavigationHistory fhistory
int G4int
Definition: G4Types.hh:78
G4RotationMatrix frot
const G4ThreeVector & GetTranslation(G4int depth=0) const
G4int GetReplicaNumber(G4int depth=0) const
void UpdateYourself(G4VPhysicalVolume *pPhysVol, const G4NavigationHistory *history=0)
const G4NavigationHistory * GetHistory() const
G4VSolid * GetSolid(G4int depth=0) const
G4int MoveUpHistory(G4int num_levels=1)
G4int CalculateHistoryIndex(G4int stackDepth) const