45 : fPmtNumber(-1),fPhotons(0),fPhysVol(0),fDrawit(false) {}
virtual void Draw(const G4Circle &, const G4Transform3D &objectTransformation=G4Transform3D())=0
const G4ThreeVector & GetTranslation() const
CLHEP::HepRotation G4RotationMatrix
static G4VVisManager * GetConcreteInstance()
void SetForceSolid(G4bool)
G4int operator==(const LXePMTHit &right) const
Definition of the LXePMTHit class.
const G4RotationMatrix * GetRotation() const
G4VPhysicalVolume * fPhysVol
G4ThreadLocal G4Allocator< LXePMTHit > * LXePMTHitAllocator
const LXePMTHit & operator=(const LXePMTHit &right)