Geant4  10.01.p03
G4RTSimpleScanner.hh
Go to the documentation of this file.
1 //
2 // ********************************************************************
3 // * License and Disclaimer *
4 // * *
5 // * The Geant4 software is copyright of the Copyright Holders of *
6 // * the Geant4 Collaboration. It is provided under the terms and *
7 // * conditions of the Geant4 Software License, included in the file *
8 // * LICENSE and available at http://cern.ch/geant4/license . These *
9 // * include a list of copyright holders. *
10 // * *
11 // * Neither the authors of this software system, nor their employing *
12 // * institutes,nor the agencies providing financial support for this *
13 // * work make any representation or warranty, express or implied, *
14 // * regarding this software system or assume any liability for its *
15 // * use. Please see the license in the file LICENSE and URL above *
16 // * for the full disclaimer and the limitation of liability. *
17 // * *
18 // * This code implementation is the result of the scientific and *
19 // * technical work of the GEANT4 collaboration. *
20 // * By using, copying, modifying or distributing the software (or *
21 // * any work based on the software) you agree to acknowledge its *
22 // * use in resulting scientific publications, and indicate your *
23 // * acceptance of all terms of the Geant4 Software license. *
24 // ********************************************************************
25 //
26 //
27 // $Id: G4RTSimpleScanner.hh 66373 2012-12-18 09:41:34Z gcosmo $
28 //
29 //
30 
31 #ifndef G4RTSimpleScanner_H
32 #define G4RTSimpleScanner_H 1
33 
34 // class description:
35 //
36 // G4RTSimpleScanner
37 // Provides a simple raster of window coordinates.
38 
39 #include "G4VRTScanner.hh"
40 
42 
43 public: // with description
44 
46  virtual ~G4RTSimpleScanner();
47 
48  // Compiler defaults for copy constructor and assignmemt.
49 
50  virtual const G4String& GetGSName() const;
51  // Get name that acts as graphics system name.
52 
53  virtual const G4String& GetGSNickname() const;
54  // Get name that acts as graphics system nickname. It is this that
55  // the user specifies on the /vis/open and /vis/sceneHandler/create
56  // commands.
57 
58  virtual void Initialize(G4int nRow, G4int nColumn);
59  // Intialises scanner for window with nRow rows and nColumn columns.
60 
61  virtual G4bool Coords(G4int& iRow, G4int& iColumn);
62  // Supplies coordinate (iRow,iColumn) and returns false when the
63  // sequence has finished, i.e., on the call *after* suplying the
64  // last valid coordinate.
65 
66 protected:
69 };
70 
71 #endif
int G4int
Definition: G4Types.hh:78
virtual const G4String & GetGSNickname() const
bool G4bool
Definition: G4Types.hh:79
virtual void Initialize(G4int nRow, G4int nColumn)
virtual G4bool Coords(G4int &iRow, G4int &iColumn)
virtual ~G4RTSimpleScanner()
virtual const G4String & GetGSName() const