34 #ifndef G4ReactionProduct_h
35 #define G4ReactionProduct_h 1
47 #if defined G4HADRONIC_ALLOC_EXPORT
82 inline void*
operator new(size_t) {
87 inline void*
operator new(size_t,
void *p) {
91 inline void operator delete(
void* aReactionProduct) {
void SetPositionInNucleus(G4double x, G4double y, G4double z)
void HasInitialStateParton(G4bool aFlag)
G4double GetTotalMomentum() const
void Lorentz(const G4ReactionProduct &p1, const G4ReactionProduct &p2)
CLHEP::Hep3Vector G4ThreeVector
void SetMayBeKilled(const G4bool f)
void SetKineticEnergy(const G4double en)
void SetMomentum(const G4double x, const G4double y, const G4double z)
G4bool GetMayBeKilled() const
void SetSide(const G4int sid)
G4double GetZPositionInNucleus() const
friend G4ReactionProduct operator-(const G4ReactionProduct &p1, const G4ReactionProduct &p2)
G4double GetXPositionInNucleus() const
G4bool operator!=(const G4ReactionProduct &right) const
void SetDefinition(const G4ParticleDefinition *aParticleDefinition)
G4double Angle(const G4ReactionProduct &p) const
void SetNewlyAdded(const G4bool f)
G4ReactionProduct & operator=(const G4ReactionProduct &right)
void SetCreatorModel(const G4int mod)
G4bool operator==(const G4ReactionProduct &right) const
const G4ParticleDefinition * GetDefinition() const
void SetMass(const G4double mas)
void SetTotalEnergy(const G4double en)
G4DLLIMPORT G4ThreadLocal G4Allocator< G4ReactionProduct > * aRPAllocator
friend G4ReactionProduct operator*(const G4double aDouble, const G4ReactionProduct &p2)
void SetDefinitionAndUpdateE(const G4ParticleDefinition *aParticleDefinition)
G4double GetKineticEnergy() const
const G4ParticleDefinition * theParticleDefinition
G4double GetFormationTime() const
void SetMomentum(const G4ThreeVector &mom)
G4double GetTotalEnergy() const
friend G4ReactionProduct operator+(const G4ReactionProduct &p1, const G4ReactionProduct &p2)
G4ThreeVector GetPositionInNucleus() const
G4ThreeVector GetMomentum() const
G4bool GetNewlyAdded() const
void SetTOF(const G4double t)
G4bool HasInitialStateParton() const
void SetFormationTime(G4double aTime)
G4bool hasInitialStateParton
G4int GetCreatorModel() const
G4ThreeVector positionInNucleus
void SetPositionInNucleus(G4ThreeVector &aPosition)
G4double GetYPositionInNucleus() const