Geant4  10.01.p03
G4VRML2.hh
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27 // $Id: G4VRML2.hh 66373 2012-12-18 09:41:34Z gcosmo $
28 //
29 // G4VRML2.hh
30 // Satoshi Tanaka and Yasuhide Sawada
31 
32 #ifndef WIN32
33 
34 #if defined (G4VIS_BUILD_VRML_DRIVER) || defined (G4VIS_USE_VRML)
35 
36 #ifndef G4VRML2_HH
37 #define G4VRML2_HH
38 
39 #include "G4VGraphicsSystem.hh"
40 #include "FRClient.h"
41 
42 class G4VSceneHandler;
43 
44 #include "G4VRMLNetConfig.hh"
45  //#define FR_VRML_DEFAULT_PORT 40801
46  //#define FR_VRML_PORT_ENV "FR_VRML_PORT"
47  //#define FR_VRML_HOST_NAME_ENV "FR_VRML_HOST_NAME"
48 
49 class G4VRML2: public G4VGraphicsSystem {
50 public:
51  G4VRML2();
52  virtual ~G4VRML2();
55 
56 public:
57  const G4String& getHostName() { return fHostName; }
58  G4int getPort() { return fPort; }
59 
60 private:
61  G4String fHostName;
62  G4int fPort;
63 
64 };
65 
66 #endif //G4VRML2_HH
67 #endif //G4VIS_BUILD_VRML_DRIVER
68 #endif //WIN32
G4String name
Definition: TRTMaterials.hh:40
int G4int
Definition: G4Types.hh:78
virtual G4VViewer * CreateViewer(G4VSceneHandler &, const G4String &name)=0
virtual G4VSceneHandler * CreateSceneHandler(const G4String &name)=0