51 #include "HepPolyhedronProcessor.h"
128 if (
this == &rhs) {
return *
this; }
152 pTransform, pMin, pMax );
200 G4cout <<
"WARNING - Invalid call [1] in "
201 <<
"G4SubtractionSolid::SurfaceNormal(p)" <<
G4endl
202 <<
" Point p is outside !" <<
G4endl;
204 G4cerr <<
"WARNING - Invalid call [1] in "
205 <<
"G4SubtractionSolid::SurfaceNormal(p)" << G4endl
206 <<
" Point p is outside !" <<
G4endl;
238 G4cout <<
"WARNING - Invalid call [2] in "
239 <<
"G4SubtractionSolid::SurfaceNormal(p)" <<
G4endl
240 <<
" Point p is inside !" <<
G4endl;
242 G4cerr <<
"WARNING - Invalid call [2] in "
243 <<
"G4SubtractionSolid::SurfaceNormal(p)" << G4endl
244 <<
" Point p is inside !" <<
G4endl;
266 G4cout <<
"WARNING - Invalid call in "
267 <<
"G4SubtractionSolid::DistanceToIn(p,v)" <<
G4endl
268 <<
" Point p is inside !" <<
G4endl;
271 G4cerr <<
"WARNING - Invalid call in "
272 <<
"G4SubtractionSolid::DistanceToIn(p,v)" << G4endl
273 <<
" Point p is inside !" <<
G4endl;
308 ->GetConstituentMovedSolid()->GetName();
310 std::ostringstream message;
311 message <<
"Illegal condition caused by solids: "
313 message.precision(16);
314 message <<
"Looping detected in point " << p+dist*v
315 <<
", from original point " << p
316 <<
" and direction " << v << G4endl
317 <<
"Computed candidate distance: " << dist <<
"*mm. ";
318 message.precision(6);
320 G4Exception(
"G4SubtractionSolid::DistanceToIn(p,v)",
322 "Returning candidate distance.");
362 ->GetConstituentMovedSolid()->GetName();
364 std::ostringstream message;
365 message <<
"Illegal condition caused by solids: "
367 message.precision(16);
368 message <<
"Looping detected in point " << p+dist*v
369 <<
", from original point " << p
370 <<
" and direction " << v << G4endl
371 <<
"Computed candidate distance: " << dist <<
"*mm. ";
372 message.precision(6);
374 G4Exception(
"G4SubtractionSolid::DistanceToIn(p,v)",
376 "Returning candidate distance.");
401 G4cout <<
"WARNING - Invalid call in "
402 <<
"G4SubtractionSolid::DistanceToIn(p)" <<
G4endl
403 <<
" Point p is inside !" <<
G4endl;
405 G4cerr <<
"WARNING - Invalid call in "
406 <<
"G4SubtractionSolid::DistanceToIn(p)" << G4endl
407 <<
" Point p is inside !" <<
G4endl;
447 G4cout <<
"WARNING - Invalid call in "
448 <<
"G4SubtractionSolid::DistanceToOut(p,v)" << G4endl
449 <<
" Point p is outside !" <<
G4endl;
452 G4cerr <<
"WARNING - Invalid call in "
453 <<
"G4SubtractionSolid::DistanceToOut(p,v)" << G4endl
454 <<
" Point p is outside !" <<
G4endl;
491 G4cout <<
"WARNING - Invalid call in "
492 <<
"G4SubtractionSolid::DistanceToOut(p)" <<
G4endl
493 <<
" Point p is outside" <<
G4endl;
495 G4cerr <<
"WARNING - Invalid call in "
496 <<
"G4SubtractionSolid::DistanceToOut(p)" << G4endl
497 <<
" Point p is outside" <<
G4endl;
515 return G4String(
"G4SubtractionSolid");
560 if (processor.execute(*result)) {
return result; }
virtual G4bool CalculateExtent(const EAxis pAxis, const G4VoxelLimits &pVoxelLimit, const G4AffineTransform &pTransform, G4double &pMin, G4double &pMax) const =0
static const G4double kInfinity
CLHEP::Hep3Vector G4ThreeVector
CLHEP::HepRotation G4RotationMatrix
virtual ~G4SubtractionSolid()
virtual G4GeometryType GetEntityType() const =0
virtual void AddSolid(const G4Box &)=0
G4Polyhedron * CreatePolyhedron() const
static double normal(HepRandomEngine *eptr)
G4double DistanceToOut(const G4ThreeVector &p, const G4ThreeVector &v, const G4bool calcNorm=false, G4bool *validNorm=0, G4ThreeVector *n=0) const
G4GLOB_DLL std::ostream G4cout
virtual EInside Inside(const G4ThreeVector &p) const =0
G4bool CalculateExtent(const EAxis pAxis, const G4VoxelLimits &pVoxelLimit, const G4AffineTransform &pTransform, G4double &pMin, G4double &pMax) const
G4double GetRadialTolerance() const
G4SubtractionSolid & operator=(const G4SubtractionSolid &rhs)
virtual G4ThreeVector SurfaceNormal(const G4ThreeVector &p) const =0
EInside Inside(const G4ThreeVector &p) const
G4ThreeVector SurfaceNormal(const G4ThreeVector &p) const
virtual G4double DistanceToIn(const G4ThreeVector &p, const G4ThreeVector &v) const =0
G4SubtractionSolid(const G4String &pName, G4VSolid *pSolidA, G4VSolid *pSolidB)
void G4Exception(const char *originOfException, const char *exceptionCode, G4ExceptionSeverity severity, const char *comments)
void DescribeYourselfTo(G4VGraphicsScene &scene) const
void ComputeDimensions(G4VPVParameterisation *p, const G4int n, const G4VPhysicalVolume *pRep)
T min(const T t1, const T t2)
brief Return the smallest of the two arguments
G4GeometryType GetEntityType() const
G4BooleanSolid & operator=(const G4BooleanSolid &rhs)
virtual G4double DistanceToOut(const G4ThreeVector &p, const G4ThreeVector &v, const G4bool calcNorm=false, G4bool *validNorm=0, G4ThreeVector *n=0) const =0
G4Polyhedron * StackPolyhedron(HepPolyhedronProcessor &, const G4VSolid *) const
static G4GeometryTolerance * GetInstance()
G4double DistanceToIn(const G4ThreeVector &p, const G4ThreeVector &v) const
G4GLOB_DLL std::ostream G4cerr