37 #ifndef G4RPGKShortInelastic_h
38 #define G4RPGKShortInelastic_h 1
40 #include <CLHEP/Units/SystemOfUnits.h>
G4RPGAntiKZeroInelastic theAntiKZeroInelastic
void SetMinEnergy(G4double anEnergy)
G4HadFinalState * ApplyYourself(const G4HadProjectile &aTrack, G4Nucleus &targetNucleus)
G4RPGKZeroInelastic theKZeroInelastic
virtual ~G4RPGKShortInelastic()
G4HadFinalState * ApplyYourself(const G4HadProjectile &aTrack, G4Nucleus &targetNucleus)
G4HadFinalState * ApplyYourself(const G4HadProjectile &aTrack, G4Nucleus &targetNucleus)
void SetMaxEnergy(const G4double anEnergy)