31 #ifndef G4VISCOMMANDSSCENEADD_HH 
   32 #define G4VISCOMMANDSSCENEADD_HH 
void SetNewValue(G4UIcommand *command, G4String newValue)
 
Logo2D(G4VisManager *vm, G4int size, G4double x, G4double y, G4Text::Layout layout)
 
virtual ~G4VisCommandSceneAddDate()
 
G4String GetCurrentValue(G4UIcommand *command)
 
G4Logo(G4double height, const G4VisAttributes &)
 
G4String GetCurrentValue(G4UIcommand *command)
 
void SetNewValue(G4UIcommand *command, G4String newValue)
 
virtual ~G4VisCommandSceneAddLine()
 
G4String GetCurrentValue(G4UIcommand *command)
 
void operator()(G4VGraphicsScene &, const G4Transform3D &)
 
void SetNewValue(G4UIcommand *command, G4String newValue)
 
G4String GetCurrentValue(G4UIcommand *command)
 
void SetNewValue(G4UIcommand *command, G4String newValue)
 
G4String GetCurrentValue(G4UIcommand *command)
 
void operator()(G4VGraphicsScene &, const G4Transform3D &)
 
void operator()(G4VGraphicsScene &, const G4Transform3D &)
 
G4String GetCurrentValue(G4UIcommand *command)
 
G4VisManager * fpVisManager
 
void SetNewValue(G4UIcommand *command, G4String newValue)
 
G4String GetCurrentValue(G4UIcommand *command)
 
EventID(G4VisManager *vm, G4int size, G4double x, G4double y, G4Text::Layout layout)
 
virtual ~G4VisCommandSceneAddLogicalVolume()
 
virtual ~G4VisCommandSceneAddPSHits()
 
Line(G4double x1, G4double y1, G4double z1, G4double x2, G4double y2, G4double z2, G4double width, const G4Colour &colour)
 
virtual ~G4VisCommandSceneAddMagneticField()
 
G4VisCommandSceneAddLogo2D & operator=(const G4VisCommandSceneAddLogo2D &)
 
virtual ~G4VisCommandSceneAddHits()
 
G4VisCommandSceneAddText()
 
G4VisCommandSceneAddLine()
 
G4VisCommandSceneAddTrajectories()
 
void SetNewValue(G4UIcommand *command, G4String newValue)
 
void SetNewValue(G4UIcommand *command, G4String newValue)
 
void SetNewValue(G4UIcommand *command, G4String newValue)
 
G4VisCommandSceneAddAxes()
 
void operator()(G4VGraphicsScene &, const G4Transform3D &)
 
G4VisCommandSceneAddLogo & operator=(const G4VisCommandSceneAddLogo &)
 
G4String GetCurrentValue(G4UIcommand *command)
 
void SetNewValue(G4UIcommand *command, G4String newValue)
 
virtual ~G4VisCommandSceneAddLogo2D()
 
virtual ~G4VisCommandSceneAddExtent()
 
Date(G4VisManager *vm, G4int size, G4double x, G4double y, G4Text::Layout layout, const G4String &date)
 
G4VisCommandSceneAddExtent & operator=(const G4VisCommandSceneAddExtent &)
 
G4VisCommandSceneAddFrame()
 
virtual ~G4VisCommandSceneAddAxes()
 
G4VisCommandSceneAddUserAction()
 
G4VisCommandSceneAddLine2D & operator=(const G4VisCommandSceneAddLine2D &)
 
G4UIcmdWithAString * fpCommand
 
void SetNewValue(G4UIcommand *command, G4String newValue)
 
G4String GetCurrentValue(G4UIcommand *command)
 
G4String GetCurrentValue(G4UIcommand *command)
 
virtual ~G4VisCommandSceneAddGhosts()
 
G4String GetCurrentValue(G4UIcommand *command)
 
Line2D(G4double x1, G4double y1, G4double x2, G4double y2, G4double width, const G4Colour &colour)
 
G4String GetCurrentValue(G4UIcommand *command)
 
virtual ~G4VisCommandSceneAddFrame()
 
void AddVisAction(const G4String &name, G4VUserVisAction *, G4Scene *, ActionType, G4VisManager::Verbosity)
 
G4VisCommandSceneAddText2D & operator=(const G4VisCommandSceneAddText2D &)
 
G4VisCommandSceneAddText2D()
 
void SetNewValue(G4UIcommand *command, G4String newValue)
 
void SetNewValue(G4UIcommand *command, G4String newValue)
 
G4VisCommandSceneAddLogicalVolume()
 
G4VisCommandSceneAddDigis()
 
void SetNewValue(G4UIcommand *command, G4String newValue)
 
virtual ~G4VisCommandSceneAddScale()
 
void SetNewValue(G4UIcommand *command, G4String newValue)
 
G4VisCommandSceneAddMagneticField & operator=(const G4VisCommandSceneAddMagneticField &)
 
G4VisCommandSceneAddHits()
 
G4String GetCurrentValue(G4UIcommand *command)
 
G4VisCommandSceneAddScale()
 
Extent(G4double xmin, G4double xmax, G4double ymin, G4double ymax, G4double zmin, G4double zmax)
 
G4String GetCurrentValue(G4UIcommand *command)
 
void operator()(G4VGraphicsScene &, const G4Transform3D &)
 
G4VisCommandSceneAddScale & operator=(const G4VisCommandSceneAddScale &)
 
virtual ~G4VisCommandSceneAddText2D()
 
G4VisCommandSceneAddLogo()
 
void operator()(G4VGraphicsScene &, const G4Transform3D &)
 
G4VisManager * fpVisManager
 
void SetNewValue(G4UIcommand *command, G4String newValue)
 
G4UIcmdWithAString * fpCommand
 
virtual ~G4VisCommandSceneAddLine2D()
 
virtual ~G4VisCommandSceneAddArrow2D()
 
G4String GetCurrentValue(G4UIcommand *command)
 
void SetNewValue(G4UIcommand *command, G4String newValue)
 
G4VisCommandSceneAddPSHits()
 
void operator()(G4VGraphicsScene &, const G4Transform3D &)
 
G4UIcmdWithAString * fpCommand
 
virtual ~G4VisCommandSceneAddDigis()
 
G4VisCommandSceneAddAxes & operator=(const G4VisCommandSceneAddAxes &)
 
G4String GetCurrentValue(G4UIcommand *command)
 
G4VisCommandSceneAddArrow()
 
G4VisCommandSceneAddExtent()
 
void SetNewValue(G4UIcommand *command, G4String newValue)
 
G4VisCommandSceneAddArrow & operator=(const G4VisCommandSceneAddArrow &)
 
G4VisCommandSceneAddLine2D()
 
G4VisCommandSceneAddEventID & operator=(const G4VisCommandSceneAddEventID &)
 
G4VisCommandSceneAddHits & operator=(const G4VisCommandSceneAddHits &)
 
G4VisCommandSceneAddEventID()
 
G4VisCommandSceneAddUserAction & operator=(const G4VisCommandSceneAddUserAction &)
 
virtual ~G4VisCommandSceneAddText()
 
G4VisCommandSceneAddPSHits & operator=(const G4VisCommandSceneAddPSHits &)
 
G4String GetCurrentValue(G4UIcommand *command)
 
virtual ~G4VisCommandSceneAddLogo()
 
virtual ~G4VisCommandSceneAddTrajectories()
 
G4UIcmdWithoutParameter * fpCommand
 
G4UIcmdWithAString * fpCommand
 
G4VisCommandSceneAddVolume()
 
G4VisCommandSceneAddArrow2D()
 
G4String GetCurrentValue(G4UIcommand *command)
 
G4VisManager * fpVisManager
 
G4VisCommandSceneAddDate()
 
void SetNewValue(G4UIcommand *command, G4String newValue)
 
G4UIcmdWithoutParameter * fpCommand
 
void SetNewValue(G4UIcommand *command, G4String newValue)
 
G4VisCommandSceneAddDate & operator=(const G4VisCommandSceneAddDate &)
 
G4VisCommandSceneAddText & operator=(const G4VisCommandSceneAddText &)
 
void operator()(G4VGraphicsScene &, const G4Transform3D &)
 
virtual ~G4VisCommandSceneAddVolume()
 
void SetNewValue(G4UIcommand *command, G4String newValue)
 
G4String GetCurrentValue(G4UIcommand *command)
 
G4VisCommandSceneAddLine & operator=(const G4VisCommandSceneAddLine &)
 
G4String GetCurrentValue(G4UIcommand *command)
 
void operator()(G4VGraphicsScene &, const G4Transform3D &)
 
virtual ~G4VisCommandSceneAddEventID()
 
G4UIcmdWithAnInteger * fpCommand
 
G4VisCommandSceneAddArrow2D & operator=(const G4VisCommandSceneAddArrow2D &)
 
G4String GetCurrentValue(G4UIcommand *command)
 
void SetNewValue(G4UIcommand *command, G4String newValue)
 
void SetNewValue(G4UIcommand *command, G4String newValue)
 
G4VisCommandSceneAddMagneticField()
 
G4VisCommandSceneAddVolume & operator=(const G4VisCommandSceneAddVolume &)
 
G4VisCommandSceneAddDigis & operator=(const G4VisCommandSceneAddDigis &)
 
G4VisCommandSceneAddGhosts()
 
G4String GetCurrentValue(G4UIcommand *command)
 
G4VisCommandSceneAddFrame & operator=(const G4VisCommandSceneAddFrame &)
 
G4Polyline fShaftPolyline
 
Frame(G4double size, G4double width, const G4Colour &colour)
 
Arrow2D(G4double x1, G4double y1, G4double x2, G4double y2, G4double width, const G4Colour &colour)
 
void operator()(G4VGraphicsScene &, const G4Transform3D &)
 
G4String GetCurrentValue(G4UIcommand *command)
 
virtual ~G4VisCommandSceneAddUserAction()
 
void SetNewValue(G4UIcommand *command, G4String newValue)
 
virtual ~G4VisCommandSceneAddArrow()
 
G4VisCommandSceneAddLogo2D()