86 if (
this == &rhs) {
return *
this; }
G4USphere(const G4String &pName, G4double pRmin, G4double pRmax, G4double pSPhi, G4double pDPhi, G4double pSTheta, G4double pDTheta)
G4USphere & operator=(const G4USphere &rhs)
virtual void ComputeDimensions(G4Box &, const G4int, const G4VPhysicalVolume *) const
G4USolid & operator=(const G4USolid &rhs)
void ComputeDimensions(G4VPVParameterisation *p, const G4int n, const G4VPhysicalVolume *pRep)