Geant4  10.01.p03
F03RunAction.cc
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30 // $Id: F03RunAction.cc 76602 2013-11-13 08:33:35Z gcosmo $
31 //
32 //
33 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
34 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
35 
36 #include "F03RunAction.hh"
37 #include "F03RunMessenger.hh"
38 
39 #include "G4Run.hh"
40 #include "G4UImanager.hh"
41 #include "G4VVisManager.hh"
42 
43 #include "Randomize.hh"
44 
45 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
46 
48  : G4UserRunAction(),
49  fMessenger(0),
50  fSaveRndm(0)
51 {
52  fMessenger = new F03RunMessenger(this);
53 }
54 
55 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
56 
58 {
59  delete fMessenger;
60 }
61 
62 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
63 
65 {
66  G4cout << "### Run " << run->GetRunID() << " start." << G4endl;
67 
68  // save Rndm status
69  if (fSaveRndm > 0)
70  {
71  G4Random::showEngineStatus();
72  G4Random::saveEngineStatus("beginOfRun.rndm");
73  }
75 
77 
78  if (visManager) ui->ApplyCommand("/vis/scene/notifyHandlers");
79 }
80 
81 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
82 
84 {
86  {
87  G4UImanager::GetUIpointer()->ApplyCommand("/vis/viewer/update");
88  }
89 
90  // save Rndm status
91 
92  if (fSaveRndm == 1)
93  {
94  G4Random::showEngineStatus();
95  G4Random::saveEngineStatus("endOfRun.rndm");
96  }
97 }
98 
99 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
static G4VVisManager * GetConcreteInstance()
virtual void EndOfRunAction(const G4Run *)
Definition: F03RunAction.cc:83
F03RunMessenger * fMessenger
Definition: F03RunAction.hh:61
static G4UImanager * GetUIpointer()
Definition: G4UImanager.cc:58
G4GLOB_DLL std::ostream G4cout
G4int GetRunID() const
Definition: G4Run.hh:76
Definition: G4Run.hh:46
Definition of the F03RunAction class.
Definition of the F03RunMessenger class.
virtual ~F03RunAction()
Definition: F03RunAction.cc:57
virtual void BeginOfRunAction(const G4Run *)
Definition: F03RunAction.cc:64
#define G4endl
Definition: G4ios.hh:61
G4int ApplyCommand(const char *aCommand)
Definition: G4UImanager.cc:432