Geant4  10.01.p03
TrackingAction.hh
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29 
30 #ifndef TrackingAction_h
31 #define TrackingAction_h
32 
33 #include "G4UserTrackingAction.hh"
34 #include <map>
35 
36 class G4Region;
39 
41 {
42 public:
45 
46  virtual void PreUserTrackingAction(const G4Track*);
47 
49  {
51  }
52 
53  std::map<const G4ParticleDefinition*, int>& GetNParticlesCreatedInTarget()
54  {
55  return fNParticleInTarget;
56  }
57 
58  std::map<const G4ParticleDefinition*, int>& GetNParticlesCreatedInWorld()
59  {
60  return fNParticleInWorld;
61  }
62 
63 private:
66  std::map<const G4ParticleDefinition*, int> fNParticleInTarget;
67  std::map<const G4ParticleDefinition*, int> fNParticleInWorld;
68 };
69 
70 
71 #endif
void SetDetector(DetectorConstruction *detector)
std::map< const G4ParticleDefinition *, int > & GetNParticlesCreatedInTarget()
std::map< const G4ParticleDefinition *, int > & GetNParticlesCreatedInWorld()
void PreUserTrackingAction(const G4Track *)
G4Region * fTargetRegion
DetectorConstruction * detector
std::map< const G4ParticleDefinition *, int > fNParticleInTarget
Detector construction class to demonstrate various ways of placement.
std::map< const G4ParticleDefinition *, int > fNParticleInWorld
DetectorConstruction * fDetector