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    Geant4
    10.01.p02
    
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#include <G4VisCommandsScene.hh>
 Inheritance diagram for G4VVisCommandScene:
 Collaboration diagram for G4VVisCommandScene:Public Member Functions | |
| G4VVisCommandScene () | |
| virtual | ~G4VVisCommandScene () | 
  Public Member Functions inherited from G4VVisCommand | |
| G4VVisCommand () | |
| virtual | ~G4VVisCommand () | 
  Public Member Functions inherited from G4UImessenger | |
| G4UImessenger () | |
| G4UImessenger (const G4String &path, const G4String &dsc, G4bool commandsToBeBroadcasted=true) | |
| virtual | ~G4UImessenger () | 
| virtual G4String | GetCurrentValue (G4UIcommand *command) | 
| virtual void | SetNewValue (G4UIcommand *command, G4String newValue) | 
| G4bool | operator== (const G4UImessenger &messenger) const | 
| G4bool | CommandsShouldBeInMaster () const | 
Protected Member Functions | |
| G4String | CurrentSceneName () | 
  Protected Member Functions inherited from G4VVisCommand | |
| void | UpdateVisManagerScene (const G4String &sceneName="") | 
  Protected Member Functions inherited from G4UImessenger | |
| G4String | ItoS (G4int i) | 
| G4String | DtoS (G4double a) | 
| G4String | BtoS (G4bool b) | 
| G4int | StoI (G4String s) | 
| G4double | StoD (G4String s) | 
| G4bool | StoB (G4String s) | 
| void | AddUIcommand (G4UIcommand *newCommand) | 
| void | CreateDirectory (const G4String &path, const G4String &dsc, G4bool commandsToBeBroadcasted=true) | 
| template<typename T > | |
| T * | CreateCommand (const G4String &cname, const G4String &dsc) | 
Private Member Functions | |
| G4VVisCommandScene (const G4VVisCommandScene &) | |
| G4VVisCommandScene & | operator= (const G4VVisCommandScene &) | 
Definition at line 40 of file G4VisCommandsScene.hh.
| G4VVisCommandScene::G4VVisCommandScene | ( | ) | 
Definition at line 48 of file G4VisCommandsScene.cc.
      
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  virtual | 
Definition at line 50 of file G4VisCommandsScene.cc.
      
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  protected | 
Definition at line 52 of file G4VisCommandsScene.cc.
References G4VVisCommand::fpVisManager.
Referenced by G4VisCommandSceneNotifyHandlers::GetCurrentValue().
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