Geant4  10.01.p02
G4PseudoScene.hh
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27 // $Id: G4PseudoScene.hh 66773 2013-01-12 14:48:08Z allison $
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30 // John Allison 15th May 2014
31 // A base class for "pseudo" scenes/graphics systems.
32 
33 #ifndef G4PSEUDOSCENE_HH
34 #define G4PSEUDOSCENE_HH
35 
36 #include "G4VGraphicsScene.hh"
37 #include "G4Box.hh"
38 #include "G4Cons.hh"
39 #include "G4Tubs.hh"
40 #include "G4Trd.hh"
41 #include "G4Trap.hh"
42 #include "G4Sphere.hh"
43 #include "G4Para.hh"
44 #include "G4Torus.hh"
45 #include "G4Polycone.hh"
46 #include "G4Polyhedra.hh"
47 
49 
50 public:
51 
53  virtual ~G4PseudoScene () {}
54  void PreAddSolid (const G4Transform3D& objectTransformation,
55  const G4VisAttributes&)
56  {fpCurrentObjectTransformation = &objectTransformation;}
57  void PostAddSolid () {}
58  void AddSolid (const G4Box& solid) {ProcessVolume (solid);}
59  void AddSolid (const G4Cons & solid) {ProcessVolume (solid);}
60  void AddSolid (const G4Tubs& solid) {ProcessVolume (solid);}
61  void AddSolid (const G4Trd& solid) {ProcessVolume (solid);}
62  void AddSolid (const G4Trap& solid) {ProcessVolume (solid);}
63  void AddSolid (const G4Sphere& solid) {ProcessVolume (solid);}
64  void AddSolid (const G4Para& solid) {ProcessVolume (solid);}
65  void AddSolid (const G4Torus& solid) {ProcessVolume (solid);}
66  void AddSolid (const G4Polycone& solid) {ProcessVolume (solid);}
67  void AddSolid (const G4Polyhedra& solid) {ProcessVolume (solid);}
68  void AddSolid (const G4VSolid& solid) {ProcessVolume (solid);}
69  void AddCompound (const G4VTrajectory&) {}
70  void AddCompound (const G4VHit&) {}
71  void AddCompound (const G4VDigi&) {}
73  void BeginPrimitives (const G4Transform3D&) {}
74  void EndPrimitives () {}
76  void EndPrimitives2D () {}
77  void AddPrimitive (const G4Polyline&) {}
78  void AddPrimitive (const G4Scale&) {}
79  void AddPrimitive (const G4Text&) {}
80  void AddPrimitive (const G4Circle&) {}
81  void AddPrimitive (const G4Square&) {}
82  void AddPrimitive (const G4Polymarker&) {}
83  void AddPrimitive (const G4Polyhedron&) {}
84 
85 protected:
86 
87  virtual void ProcessVolume (const G4VSolid&) = 0;
89 };
90 
91 #endif
virtual void ProcessVolume(const G4VSolid &)=0
Definition: G4Para.hh:77
Definition: G4Text.hh:73
void EndPrimitives2D()
void PreAddSolid(const G4Transform3D &objectTransformation, const G4VisAttributes &)
void BeginPrimitives(const G4Transform3D &)
const G4Transform3D * fpCurrentObjectTransformation
Definition: G4Box.hh:64
void AddCompound(const G4VHit &)
Definition: G4Tubs.hh:85
void AddSolid(const G4Cons &solid)
void AddSolid(const G4Torus &solid)
void AddSolid(const G4Para &solid)
void AddSolid(const G4Sphere &solid)
Definition: G4VHit.hh:48
void AddSolid(const G4Trd &solid)
Definition: G4Trd.hh:72
void AddPrimitive(const G4Polyhedron &)
void AddCompound(const G4THitsMap< G4double > &)
Definition: G4Cons.hh:83
void AddSolid(const G4VSolid &solid)
HepGeom::Transform3D G4Transform3D
void AddPrimitive(const G4Circle &)
void AddPrimitive(const G4Scale &)
void AddSolid(const G4Polycone &solid)
void AddCompound(const G4VDigi &)
void AddSolid(const G4Box &solid)
void BeginPrimitives2D(const G4Transform3D &)
void AddCompound(const G4VTrajectory &)
void EndPrimitives()
void AddPrimitive(const G4Square &)
void PostAddSolid()
void AddSolid(const G4Polyhedra &solid)
void AddSolid(const G4Tubs &solid)
void AddSolid(const G4Trap &solid)
virtual ~G4PseudoScene()
void AddPrimitive(const G4Text &)
void AddPrimitive(const G4Polymarker &)
void AddPrimitive(const G4Polyline &)