34 #ifndef G4HETCFragment_h
35 #define G4HETCFragment_h 1
virtual G4double GetBeta()=0
ThreeVector shoot(const G4int Ap, const G4int Af)
virtual G4double GetAlpha()=0
G4double BetaRand(const G4int N, const G4int L) const
G4int operator==(const G4HETCFragment &right) const
G4double CalcEmissionProbability(const G4Fragment &aFragment)
virtual G4double GetSpinFactor()=0
virtual ~G4HETCFragment()
G4int operator!=(const G4HETCFragment &right) const
const G4HETCFragment & operator=(const G4HETCFragment &right)
virtual G4double K(const G4Fragment &aFragment)=0
G4double IntegrateEmissionProbability(const G4double &Low, const G4double &Up, const G4Fragment &aFragment)