78   p4Final *= toLabFrame;
 
   85   finalTracks->push_back(
final);
 
virtual G4KineticTrackVector * FinalState(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const 
 
virtual const G4ParticleDefinition * GetOutgoingParticle(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const =0
 
CLHEP::Hep3Vector G4ThreeVector
 
CLHEP::HepLorentzRotation G4LorentzRotation
 
const G4ThreeVector & GetPosition() const 
 
G4VAnnihilationCollision()
 
G4VAngularDistribution * theAngularDistribution
 
virtual ~G4VAnnihilationCollision()
 
const G4LorentzVector & Get4Momentum() const 
 
CLHEP::HepLorentzVector G4LorentzVector