31 #ifdef G4MULTITHREADED
50 int main(
int argc,
char** argv)
61 G4Random::setTheEngine(
new CLHEP::RanecuEngine);
65 #ifdef G4MULTITHREADED
95 G4String command =
"/control/execute ";
101 UImanager->
ApplyCommand(
"/control/execute init_vis.mac");
virtual void SetUserInitialization(G4VUserDetectorConstruction *userInit)
Definition of the B3DetectorConstruction class.
Definition of the B3PhysicsList class.
Definition of the B3ActionInitialization class.
static G4UImanager * GetUIpointer()
Detector construction class to define materials and geometry.
Action initialization class.
int main(int argc, char **argv)
G4int ApplyCommand(const char *aCommand)