33 numFace(0), faces(0), fCubicVolume(0.), fSurfaceArea(0.),
34 fMaxSection(0),fBoxShift(0.), fNoVoxels(true),fStatistics(1000000), fCubVolEpsilon(0.001), fAreaAccuracy(-1.)
72 VUSolid::operator=(source);
102 **sourceFace = source.
faces;
105 *face = (*sourceFace)->
Clone();
218 const vector<int>& candidates =
fCandidates[index];
219 int size = candidates.size();
220 for (
int i = 0; i < size; ++i)
222 int candidate = candidates[i];
223 if (!bits[candidate])
228 normal = face.
Normal(p, &distance);
284 double faceDistance, faceDistFromSurface;
286 if ((*face)->Distance(p, v,
false, htol,
287 faceDistance, faceDistFromSurface,
288 faceNormal, faceAllBehind))
293 if (faceDistance < distance)
295 distance = faceDistance;
296 distFromSurface = faceDistFromSurface;
298 if (distFromSurface <= 0)
309 if (bestFace->
Safety(p,
false) < htol)
327 bool allBehind =
true;
336 double faceDistance, faceDistFromSurface;
339 faceDistance, faceDistFromSurface,
340 faceNormal, faceAllBehind))
347 if (faceDistance < distance)
349 distance = faceDistance;
350 distFromSurface = faceDistFromSurface;
353 if (distFromSurface <= 0)
364 if (distFromSurface <= 0)
401 const bool outgoing)
const
407 double distance = (*face)->Safety(p, outgoing);
408 if (distance < best) best = distance;
420 return std::string(
"VCSGfaceted");
429 os <<
"-----------------------------------------------------------\n"
430 <<
" *** Dump for solid - " <<
GetName() <<
" ***\n"
431 <<
" ===================================================\n"
432 <<
" Solid type: UVCSGfaceted\n"
434 <<
" number of faces: " <<
numFace <<
"\n"
435 <<
"-----------------------------------------------------------\n";
562 std::vector<double> areas;
569 areas.push_back(result);
570 area = area + result;
578 double Achose1, Achose2;
586 if (chose >= Achose1 && chose < Achose2)
589 point = (*face1)->GetPointOnFace();
619 vector<double> r(size),
z(size), zs;
623 for (
int i = 0; i < size; ++i)
626 if (std::find(
fZs.begin(),
fZs.end(), v) ==
fZs.end())
630 std::sort(
fZs.begin(),
fZs.end());
638 vector<int> candidates;
641 double middle = (left +
right) / 2;
656 for (
int j = 0; j <
numFace; j++)
663 if (!sides || std::fabs(minZ - maxZ) <
fgTolerance * 10)
664 if (std::find(candidates.begin(), candidates.end(), j) == candidates.end())
665 candidates.push_back(j);
677 double idistance, shift;
690 double z = p.
z() + idistance * v.
z();
692 int increment = (v.
z() > 0) ? 1 : -1;
703 const vector<int>& candidates =
fCandidates[index];
704 int size = candidates.size();
705 for (
int i = 0; i < size; ++i)
707 int candidate = candidates[i];
708 if (!bits[candidate])
717 faceDistance, faceDistFromSurface,
718 faceNormal, faceAllBehind))
721 if (faceDistance < distance)
723 distance = faceDistance;
724 distFromSurface = faceDistFromSurface;
726 if (distFromSurface <= 0)
return 0;
738 int newz = increment > 0 ? index : index + 1;
739 shift = (
fZs[newz] -
z) / v.
z();
741 while (idistance + shift < distance);
761 int increment = (v.
z() > 0) ? 1 : -1;
763 bool allBehind =
true;
774 const vector<int>& candidates =
fCandidates[index];
775 int size = candidates.size();
776 for (
int i = 0; i < size; ++i)
778 int candidate = candidates[i];
779 if (!bits[candidate])
784 double faceDistance, faceDistFromSurface;
787 faceNormal, faceAllBehind)))
794 if (faceDistance < distance)
796 distance = faceDistance;
797 distFromSurface = faceDistFromSurface;
800 if (distFromSurface <= 0)
break;
806 if (distFromSurface <= 0)
break;
807 if (!increment)
break;
812 int newz = increment > 0 ? index : index + 1;
813 shift = (
fZs[newz] - p.
z()) / v.
z();
815 while (shift < distance);
819 if (distFromSurface <= 0)
863 const vector<int>& candidates =
fCandidates[index];
864 int size = candidates.size();
865 for (
int i = 0; i < size; ++i)
867 int candidate = candidates[i];
868 if (!bits[candidate])
888 shift =
fZs[index + 1] - p.
z();
889 if (shift < best)
continue;
894 shift = p.
z() -
fZs[index];
896 while (shift > best);
905 const vector<int>& candidates =
fCandidates[index];
906 int size = candidates.size();
907 for (
int i = 0; i < size; ++i)
909 int candidate = candidates[i];
910 if (!bits[candidate])
915 double distance = face.
Safety(p,
true);
916 if (distance < best) best = distance;
933 if (minSafety < 1e-6)
return 0;
935 double zbase =
fZs[index + 1];
938 double dz =
fZs[i] - zbase;
939 if (dz >= minSafety)
break;
941 if (safety < minSafety) minSafety = safety;
946 zbase =
fZs[index - 1];
947 for (
int i = index - 1; i >= 0; --i)
949 double dz = zbase -
fZs[i];
950 if (dz >= minSafety)
break;
952 if (safety < minSafety) minSafety = safety;
void SetCubVolStatistics(int st)
double DistanceTo(const UVector3 &p, const bool outgoing) const
virtual bool Distance(const UVector3 &p, const UVector3 &v, bool outgoing, double surfTolerance, double &distance, double &distFromSurface, UVector3 &normal, bool &allBehind)=0
const std::string & GetName() const
static double fgTolerance
virtual bool Normal(const UVector3 &p, UVector3 &n) const
void FindCandidates(double z, std::vector< int > &candidates, bool sides=false)
double EstimateCubicVolume(int nStat, double epsilon) const
double DistanceToOutNoVoxels(const UVector3 &p, const UVector3 &v, UVector3 &n, bool &aConvex) const
void SetAreaStatistics(int st)
void CopyVertices(double a[], double b[]) const
double EstimateSurfaceArea(int nStat, double ell) const
virtual UVCSGface * Clone()=0
int GetCubVolStatistics() const
static double normal(HepRandomEngine *eptr)
virtual double SafetyFromInsideNoVoxels(const UVector3 &aPoint, bool aAccurate=false) const
void SetCubVolEpsilon(double ep)
std::vector< double > fZs
virtual VUSolid::EnumInside Inside(const UVector3 &p, double tolerance, double *bestDistance)=0
static int BinarySearch(const std::vector< T > &vec, T value)
static const double kInfinity
void InitVoxels(UReduciblePolygon &z, double radius)
void SetAreaAccuracy(double ep)
UVCSGfaceted & operator=(const UVCSGfaceted &source)
int GetSection(double z) const
virtual double Capacity()
virtual double Safety(const UVector3 &p, bool outgoing)=0
void SetBitNumber(unsigned int bitnumber, bool value=true)
double DistanceToIn(const UVector3 &aPoint, const UVector3 &aDirection, double aPstep=UUtils::kInfinity) const
static const G4double minSafety
double GetZHalfLength() const
virtual double SurfaceArea()
double SafetyFromInsideSection(int index, const UVector3 &p, UBits &bits) const
virtual double Extent(const UVector3 axis)=0
double DistanceToInNoVoxels(const UVector3 &p, const UVector3 &v) const
std::vector< std::vector< int > > fCandidates
void Set(double dx, double dy, double dz)
virtual UVector3 Normal(const UVector3 &p, double *bestDistance)=0
std::string UGeometryType
double SafetyFromOutside(const UVector3 &aPoint, bool aAccurate=false) const
UVCSGfaceted(const std::string &name)
virtual double SurfaceArea()=0
void CopyStuff(const UVCSGfaceted &source)
UVector3 GetPointOnSurfaceGeneric() const
virtual double SafetyFromOutside(const UVector3 &aPoint, bool aAccurate=false) const
virtual double DistanceToIn(const UVector3 &p, const UVector3 &v, double aPstep=UUtils::kInfinity) const
double GetCubVolEpsilon() const
VUSolid::EnumInside InsideNoVoxels(const UVector3 &p) const
virtual double DistanceToOut(const UVector3 &p, const UVector3 &v, UVector3 &n, bool &aConvex, double aPstep=UUtils::kInfinity) const
double Random(double min=0.0, double max=1.0)
virtual VUSolid::EnumInside Inside(const UVector3 &p) const
int GetAreaStatistics() const
virtual UGeometryType GetEntityType() const
double GetAreaAccuracy() const
virtual double SafetyFromInside(const UVector3 &aPoint, bool aAccurate=false) const
virtual std::ostream & StreamInfo(std::ostream &os) const