32 #ifndef G4VRML2FILE_SCENE_HANDLER_HH
33 #define G4VRML2FILE_SCENE_HANDLER_HH
148 #endif //G4VRML2FILE_SCENE_HANDLER_HH
void AddSolid(const G4Polyhedra &polyhedra)
void AddCompound(const G4THitsMap< G4double > &hits)
void AddPrimitive(const G4Polymarker &polymarker)
virtual void AddSolid(const G4Box &)
void SendMarkerWorldPosition(const G4VMarker &mark)
void SendMarkerColor(const G4VMarker &mark)
G4double SetPVTransparency()
virtual void AddPrimitive(const G4Polyline &)=0
void BeginPrimitives(const G4Transform3D &objectTransformation)
void GetMarkerWorldPosition(const G4VMarker &mark, double *pX, double *pY, double *pZ)
void AddSolid(const G4Box &)
void AddCompound(const G4VHit &hit)
static G4int fSceneIdCount
G4VRML2FileSceneHandler(G4VRML2File &system, const G4String &name="")
void AddPrimitive(const G4Polyline &)
void SendLineColor(const G4VisAttributes *pAV)
void AddCompound(const G4VTrajectory &traj)
void ClearTransientStore()
virtual ~G4VRML2FileSceneHandler()
virtual void AddCompound(const G4VTrajectory &)
void AddPrimitive(const G4Scale &scale)
G4double GetPVTransparency()
void SetPVPickability(G4bool on_off)
void AddCompound(const G4VDigi &digi)
void AddSolid(const G4Polycone &polycone)
char fVRMLFileDestDir[256]
G4double GetMarkerHalfSize(const G4VMarker &mark)