48   fModelManager.assign(IT_size, std::vector<G4ITModelManager*>());
 
   49   for (
G4int i = 0; i < (int) IT_size; i++)
 
   60   for (
G4int i = 0; i < size; i++)
 
   62     for (
G4int j = 0; j <= i; j++)
 
   80   fModelManager.assign(IT_size, std::vector<G4ITModelManager*>());
 
   81   for (
int i = 0; i < (int) IT_size; i++)
 
   84     for (
int j = 0; j < (int) IT_size; j++)
 
  101   if (
this == &rhs) 
return *
this; 
 
  112     for (
G4int j = 0; j <= i; j++)
 
  133     fModelManager.assign(IT_size, std::vector<G4ITModelManager*>());
 
  135     for (
int i = 0; i < (int) IT_size; i++)
 
  214   std::vector<G4ITModelManager*>* v = &(
fModelManager.at(type1));
 
  216   if ((
int) v->size() < type2) 
return 0;
 
  220     return v->at(type2)->GetModel(globalTime);
 
G4ITModelHandler holds for two IT types the corresponding model manager. 
 
void RegisterModel(G4VITStepModel *aModel, const G4double globalTime)
 
void SetModel(G4ITType, G4ITType, G4VITStepModel *aModel, G4double startingTime)
 
void IsApplicable(G4ITType &type1, G4ITType &type2)
 
G4bool fTimeStepComputerFlag
 
Define what to do before stepping and after stepping. 
 
Tag the G4IT Should be automatically setup by G4IT using : ITDef(MyIT) and ITImp(MyIT) ...
 
std::vector< std::vector< G4ITModelManager * > > fModelManager
 
G4ITModelHandler & operator=(const G4ITModelHandler &rhs)
 
G4VITReactionProcess * GetReactionProcess()
 
G4VITStepModel * GetModel(G4ITType, G4ITType, const G4double globalTime)
 
~G4ITModelHandler()
Default destructor. 
 
G4bool fReactionProcessFlag
 
G4VITTimeStepComputer * GetTimeStepper()
 
G4ITModelManager chooses which model to use according to the global simulation time.