84   if (
this == &source) 
return *
this;
 
  100   HepPolyhedronProcessor::Operation operation = HepPolyhedronProcessor::UNION;
 
  105   const  G4ThreeVector transl0 = (*transform0).getTranslation();
 
  119     processor.push_back (operation, *operand);
 
  123   if (processor.execute(*top)) { 
return top; }
 
G4Polyhedron * GetPolyhedron() const 
 
CLHEP::Hep3Vector G4ThreeVector
 
CLHEP::HepRotation G4RotationMatrix
 
G4Polyhedron * CreatePolyhedron() const 
 
VUSolid * GetSolid() const 
 
G4Transform3D * GetTransformation(G4int index) const 
 
static int operand(pchar begin, pchar end, double &result, pchar &endp, const dic_type &dictionary)
 
G4UMultiUnion & operator=(const G4UMultiUnion &source)
 
G4USolid & operator=(const G4USolid &rhs)
 
G4UMultiUnion(const G4String &name)
 
int GetNumberOfSolids() const