Geant4  10.01.p01
RE04TrajectoryPoint.cc
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29 // $Id: $
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31 #include "RE04TrajectoryPoint.hh"
32 
33 #include "G4AttDefStore.hh"
34 #include "G4AttDef.hh"
35 #include "G4AttValue.hh"
36 #include "G4UnitsTable.hh"
37 
38 #include "G4Material.hh"
39 
40 //#define G4ATTDEBUG
41 #ifdef G4ATTDEBUG
42 #include "G4AttCheck.hh"
43 #endif
44 
46 
47 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
50  fPosition(G4ThreeVector(0.,0.,0.)),
51  fpMaterial(0)
52 {
53 }
54 
55 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
57  const G4Material* mat)
59  fPosition(pos),
60  fpMaterial(mat)
61 {
62 }
63 
64 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
67  fPosition(right.fPosition),
68  fpMaterial(right.fpMaterial)
69 {
70 }
71 
72 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
74 {
75 }
76 
77 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
78 const std::map<G4String,G4AttDef>* RE04TrajectoryPoint::GetAttDefs() const
79 {
80  G4bool isNew;
81  std::map<G4String,G4AttDef>* store
82  = G4AttDefStore::GetInstance("RE04TrajectoryPoint",isNew);
83  if (isNew) {
84  G4String pos("Pos");
85  (*store)[pos] =
86  G4AttDef(pos, "Position", "Physics","G4BestUnit","G4ThreeVector");
87  G4String mat("Mat");
88  (*store)[mat] =
89  G4AttDef(mat, "Mat", "Physics","Name","G4String");
90  }
91  return store;
92 }
93 
94 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
95 std::vector<G4AttValue>* RE04TrajectoryPoint::CreateAttValues() const
96 {
97  std::vector<G4AttValue>* values = new std::vector<G4AttValue>;
98 
99  values->push_back(G4AttValue("Pos",G4BestUnit(fPosition,"Length"),""));
100  values->push_back(G4AttValue("Mat",fpMaterial->GetName(),""));
101 
102 #ifdef G4ATTDEBUG
103  G4cout << G4AttCheck(values,GetAttDefs());
104 #endif
105 
106  return values;
107 }
CLHEP::Hep3Vector G4ThreeVector
const G4String & GetName() const
Definition: G4Material.hh:178
Definition of the RE04TrajectoryPoint class.
#define G4BestUnit(a, b)
#define G4_USE_G4BESTUNIT_FOR_VERBOSE 1
#define G4ThreadLocal
Definition: tls.hh:89
Trajectory point class.
G4GLOB_DLL std::ostream G4cout
bool G4bool
Definition: G4Types.hh:79
G4ThreadLocal G4Allocator< RE04TrajectoryPoint > * faTrajPointAllocator
virtual std::vector< G4AttValue > * CreateAttValues() const
std::map< G4String, G4AttDef > * GetInstance(const G4String &storeKey, G4bool &isNew)
const G4Material * fpMaterial
virtual const std::map< G4String, G4AttDef > * GetAttDefs() const
static const G4double pos