56     particleGun( NULL ), fwhmPosX( 0 ), fwhmPosY( 0 ), fwhmDirX( 0 ),
 
void SetParticleMomentum(G4double aMomentum)
const G4ThreeVector & GetOrigPosition(void) const 
G4double GetOrigMomentumAmp(void) const 
void SetParticleMomentumDirection(G4ParticleMomentum aMomentumDirection)
virtual void GeneratePrimaryVertex(G4Event *evt)
void PrepareForNewEvent(void)
const G4ThreeVector & GetOrigDirection(void) const