46 #ifndef G4PhysicsConstructorRegistry_h 
   47 #define G4PhysicsConstructorRegistry_h 1 
   93   std::map <G4String, G4VBasePhysConstrFactory*> 
factories;
 
~G4PhysicsConstructorRegistry()
 
G4PhysicsConstructorRegistry()
 
static G4ThreadLocal G4PhysicsConstructorRegistry * theInstance
 
void PrintAvailablePhysicsConstructors() const 
 
G4bool IsKnownPhysicsConstructor(const G4String &name)
 
std::vector< G4VPhysicsConstructor * > physConstr
 
G4VPhysicsConstructor * GetPhysicsConstructor(const G4String &name)
 
void AddFactory(G4String, G4VBasePhysConstrFactory *)
 
std::map< G4String, G4VBasePhysConstrFactory * > factories
 
static G4PhysicsConstructorRegistry * Instance()
 
std::vector< G4String > AvailablePhysicsConstructors() const 
 
void DeRegister(G4VPhysicsConstructor *)
 
void Register(G4VPhysicsConstructor *)