134     G4cout << 
"Model " << aName << 
" activated.";
 
  136     G4cout << 
"Model " << aName << 
" not found.";
 
  146   if (result) 
G4cout << 
"Model " << aName << 
" inactivated.";
 
  147   else        G4cout << 
"Model " << aName << 
" not found.";
 
  157   std::vector<G4VPhysicalVolume*> worldDone;
 
  164   for (
size_t i=0; i<regions->size(); i++)
 
  166       world = (*regions)[i]->GetWorldPhysical();
 
  168       for (
size_t ii=0; ii<worldDone.size(); ii++) 
if (worldDone[ii] == world) {newWorld = 
false; 
break;}
 
  171           worldDone.push_back(world);
 
  175             G4cout << 
"\n    * Mass Geometry with ";
 
  177             G4cout << 
"\n    * Parallel Geometry with ";
 
  182           std::vector<G4ParticleDefinition*> particlesKnown;
 
  187                 G4cout << 
"                      Attached to:";
 
  189                 for (
G4int iParticle=0; iParticle<particles->
entries(); iParticle++)
 
  197           if (!findG4FSMP) 
G4cout << 
"        o G4FastSimulationProcess: (none)" << 
G4endl;
 
  209   for (
G4int I=0; I<depth; I++) indent += 
"    ";
 
  220           G4cout << 
" ; applicable to:";
 
  222           for (
G4int iParticle=0; iParticle<particles->
entries(); iParticle++)
 
  228                   for (
size_t l=0; l<particlesKnown.size();l++) 
if(particlesKnown[l] == particles->
GetParticle(iParticle)) {known = 
true; 
break;}
 
  229                   if (!known) 
G4cout << 
"[!!]";
 
  238   for (
size_t ip=0; ip<physVolStore->size(); ip++)
 
  245             if (thisVolMotherRegion == region)
 
  273                 G4cout << 
"Current Envelopes for Fast Simulation:\n";
 
  304   bool foundPrevious(
false);
 
void RemoveFSMP(G4FastSimulationManagerProcess *)
 
G4FastSimulationVector< G4FastSimulationManagerProcess > fFSMPVector
 
const G4String & GetName() const 
 
G4FastSimulationMessenger * fTheFastSimulationMessenger
 
void InActivateFastSimulationModel(const G4String &)
 
G4VFastSimulationModel * GetFastSimulationModel(const G4String &modelName, const G4VFastSimulationModel *previousFound=0) const 
 
void ListEnvelopes(const G4String &aName="all", listType aListType=NAMES_ONLY)
 
static G4GlobalFastSimulationManager * GetGlobalFastSimulationManager()
 
G4FastSimulationVector< G4FastSimulationManager > ManagedManagers
 
void RemoveFastSimulationManager(G4FastSimulationManager *)
 
G4Region * GetRegion() const 
 
~G4GlobalFastSimulationManager()
 
G4ProcessManager * GetProcessManager() const 
 
const G4String & GetParticleName() const 
 
static G4PhysicalVolumeStore * GetInstance()
 
static G4RegionStore * GetInstance()
 
static G4ThreadLocal G4GlobalFastSimulationManager * fGlobalFastSimulationManager
 
G4ParticleDefinition * GetParticle(G4int index) const 
 
void ActivateFastSimulationModel(const G4String &)
 
G4GLOB_DLL std::ostream G4cout
 
const G4String & GetName() const 
 
G4bool IsRootRegion() const 
 
static G4GlobalFastSimulationManager * GetInstance()
 
G4LogicalVolume * GetMotherLogical() const 
 
static G4TransportationManager * GetTransportationManager()
 
G4bool contains(G4VProcess *aProcess) const 
 
G4LogicalVolume * GetLogicalVolume() const 
 
static G4ParticleTable * GetParticleTable()
 
const std::vector< G4VFastSimulationModel * > & GetFastSimulationModelList() const 
 
G4FastSimulationManager * GetFastSimulationManager() const 
 
void DisplayRegion(G4Region *motherRegion, G4int depth, std::vector< G4ParticleDefinition * > &particles) const 
 
G4GlobalFastSimulationManager()
 
void AddFastSimulationManager(G4FastSimulationManager *)
 
G4ProcessVector * GetProcessList() const 
 
void AddFSMP(G4FastSimulationManagerProcess *)