43 #ifndef G4RANDOMTOOLS_HH 
   44 #define G4RANDOMTOOLS_HH 
   46 #include <CLHEP/Units/PhysicalConstants.h> 
   63     ndotv = normal * vect;
 
   88   return cosphi * vec1 + sinphi * vec2;
 
CLHEP::Hep3Vector G4ThreeVector
 
G4ThreeVector G4RandomDirection()
 
static double normal(HepRandomEngine *eptr)