34 #define INCLXX_IN_GEANT4_MODE 1
38 #ifndef G4INCLPiNElasticChannel_hh
39 #define G4INCLPiNElasticChannel_hh 1
Channel generates a final state of an avatar.
Singleton for recycling allocation of instances of a given class.
PiNElasticChannel(Particle *, Particle *)
void fillFinalState(FinalState *fs)
Final state of an interaction.
INCL_DECLARE_ALLOCATION_POOL(PiNElasticChannel)
virtual ~PiNElasticChannel()