G3MatTableEntry & operator=(const G3MatTableEntry &right)
 
G4Material * GetMaterial() const 
 
virtual ~G3MatTableEntry()
 
G4int operator!=(const G3MatTableEntry &right) const 
 
G3MatTableEntry(G4int id, G4Material *material)
 
G4int operator==(const G3MatTableEntry &right) const