118                 G4cout << 
" NumberOfParticlesToBeGenerated: " 
  135                         G4cout << 
"Creating primaries and assigning to vertex" << 
G4endl;
 
  148                         G4cout << 
"Particle name: " 
static G4Geantino * GeantinoDefinition()
 
G4ThreeVector particle_polarization
 
void SetBiasRndm(G4SPSRandomGenerator *a)
 
CLHEP::Hep3Vector G4ThreeVector
 
void SetVerbosity(G4int a)
 
void AddPrimaryVertex(G4PrimaryVertex *aPrimaryVertex)
 
G4int NumberOfParticlesToBeGenerated
 
G4SPSEneDistribution * eneGenerator
 
const G4String & GetParticleName() const 
 
void SetKineticEnergy(G4double eKin)
 
G4SPSPosDistribution * posGenerator
 
~G4SingleParticleSource()
 
G4GLOB_DLL std::ostream G4cout
 
G4ParticleMomentum GenerateOne()
 
G4ParticleMomentum particle_momentum_direction
 
void SetBiasRndm(G4SPSRandomGenerator *a)
 
G4SPSRandomGenerator * biasRndm
 
void SetMass(G4double mas)
 
void SetParticleDefinition(G4ParticleDefinition *aParticleDefinition)
 
G4double GenerateOne(G4ParticleDefinition *)
 
void SetBiasRndm(G4SPSRandomGenerator *a)
 
G4double GetPDGMass() const 
 
void SetPosDistribution(G4SPSPosDistribution *a)
 
void SetMomentumDirection(const G4ThreeVector &p)
 
void SetWeight(G4double w)
 
void SetCharge(G4double chg)
 
void SetPrimary(G4PrimaryParticle *pp)
 
void GeneratePrimaryVertex(G4Event *evt)
 
void SetVerbosity(G4int a)
 
G4double GetPDGCharge() const 
 
G4ThreeVector G4ParticleMomentum
 
G4ParticleDefinition * particle_definition
 
G4ThreeVector particle_position
 
void SetPolarization(const G4ThreeVector &pol)
 
G4ThreeVector GenerateOne()
 
G4SPSAngDistribution * angGenerator
 
void SetVerbosity(G4int a)