CML2Acc1Messenger * acc1Messenger
 
G4VPhysicalVolume * targetB_phys
 
G4VPhysicalVolume * BeWTubePV
 
G4VPhysicalVolume * targetA_phys
 
void setJaw2Y(G4double val)
 
CLHEP::Hep3Vector G4ThreeVector
 
CLHEP::HepRotation G4RotationMatrix
 
G4VPhysicalVolume * phVol1X
 
G4VPhysicalVolume * PCUtubeP2PV
 
G4VPhysicalVolume * PCUtubeP3PV
 
static CML2Acc1 * instance
 
G4VPhysicalVolume * MirrorTubePV
 
void setJaw1X(G4double val)
 
G4VPhysicalVolume * UpperCollimator_phys
 
void setLeavesBx(G4double val)
 
std::vector< G4double > leavesA
 
void Construct(G4VPhysicalVolume *PVWorld, G4double isoCentre)
 
void SetJawAperture(G4int idJaw, G4ThreeVector ¢re, G4ThreeVector halfSize, G4double aperture, G4RotationMatrix *cRotation)
 
void setLeavesAx(G4double val)
 
void setidEnergy(G4int val)
 
G4VPhysicalVolume * phVol2Y
 
void setIsoCentre(G4double val)
 
G4VPhysicalVolume * phVol2X
 
G4VPhysicalVolume * phVol1Y
 
G4VPhysicalVolume * PCUtubeP1PV
 
G4Material * otherMaterials(const G4String materialName)
 
std::vector< G4double > leavesB
 
void setJaw1Y(G4double val)
 
G4VPhysicalVolume * PCUtubeW2PV
 
G4VPhysicalVolume * PCUtubeW1PV
 
G4VPhysicalVolume * leafPhys
 
G4VPhysicalVolume * FFL1A_1PV
 
void setJaw2X(G4double val)
 
G4double getBeforeJaws_Z_PhaseSpacePosition()
 
static CML2Acc1 * GetInstance(void)
 
G4VPhysicalVolume * PCUtubeW3PV
 
G4VPhysicalVolume * FFL2_1PV
 
G4VPhysicalVolume * CylMinusCone_phys
 
G4VPhysicalVolume * PVWorld