39 #ifndef G4AllITManager_h
40 #define G4AllITManager_h 1
97 template<
typename T>
inline std::vector<std::pair<G4IT*, double> >*
FindNearest(
const T* it0,
const T* it);
100 template<
typename T>
inline std::vector<std::pair<G4IT*, double> >*
FindNearestInRange(
const T* it0,
const T* it,
G4double range);
G4IT is a interface which allows the inheriting object :
CLHEP::Hep3Vector G4ThreeVector
static void DeleteInstance()
Tag the G4IT Should be automatically setup by G4IT using : ITDef(MyIT) and ITImp(MyIT) ...
static G4AllITManager * Instance()
~G4AllITManager()
To delete the Instance you should use DeleteInstance() rather than the destructor.
Holds all IT Manager, and take care of deleting them when AllITManager is deleted Set general verbose...
G4VITManager * GetInstance(G4ITType)
static G4ThreadLocal G4AllITManager * fpInstance
std::map< G4ITType, G4VITManager * > fITSubManager
std::vector< std::pair< G4IT *, double > > * FindNearest(const G4ThreeVector &pos, const T *it)
static G4ITManager< T > * Instance()
A G4ITBox contains all IT of the same kind.
std::vector< std::pair< G4IT *, double > > * FindNearestInRange(const G4ThreeVector &pos, const T *it, G4double range)
G4VITManager is just a virtual interface for G4ITManager.
void SetVerboseLevel(G4int level)
Set General verbose for all IT Manager See ITManager builder.
G4ITBox * GetBox(const G4Track *)
G4ITManager is able to save into different boxes the ITs that will be used in the simulation...
static const G4double pos
void RegisterManager(G4VITManager *manager)
void Push(G4Track *track)